Active Video Games and Sustainable Physical Activity
NCT01024153 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 84
Last updated 2012-02-03
Summary
The purpose of this study is to test the effect of active video game play on physical activity of 9-13 year old children in their natural home environments. We observe how much physical activity children engage in after receiving two different active Wii video games and for how long they play. Active video games offer promise of minimizing children's physical inactivity.
Conditions
- Physical Inactivity in Children
Interventions
- BEHAVIORAL
-
Active video game play
Children will get a Wii video game console and one game at week one and another at week 7. We will monitor their video game play and physical activity during this time.
Sponsors & Collaborators
-
National Cancer Institute (NCI)
collaborator NIH -
Baylor College of Medicine
lead OTHER
Study Design
- Allocation
- RANDOMIZED
- Purpose
- PREVENTION
- Masking
- SINGLE
- Model
- PARALLEL
Eligibility
- Min Age
- 9 Years
- Max Age
- 13 Years
- Sex
- ALL
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2009-11-30
- Primary Completion
- 2010-12-31
- Completion
- 2010-12-31
Countries
- United States
Study Locations
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