Active Video Games and Sustainable Physical Activity

NCT01024153 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 84

Last updated 2012-02-03

No results posted yet for this study

Summary

The purpose of this study is to test the effect of active video game play on physical activity of 9-13 year old children in their natural home environments. We observe how much physical activity children engage in after receiving two different active Wii video games and for how long they play. Active video games offer promise of minimizing children's physical inactivity.

Conditions

  • Physical Inactivity in Children

Interventions

BEHAVIORAL

Active video game play

Children will get a Wii video game console and one game at week one and another at week 7. We will monitor their video game play and physical activity during this time.

Sponsors & Collaborators

  • National Cancer Institute (NCI)

    collaborator NIH
  • Baylor College of Medicine

    lead OTHER

Study Design

Allocation
RANDOMIZED
Purpose
PREVENTION
Masking
SINGLE
Model
PARALLEL

Eligibility

Min Age
9 Years
Max Age
13 Years
Sex
ALL
Healthy Volunteers
Yes

Timeline & Regulatory

Start
2009-11-30
Primary Completion
2010-12-31
Completion
2010-12-31

Countries

  • United States

Study Locations

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Read the full study record

This page highlights key information. For complete eligibility criteria, study locations, investigator contacts, and the full protocol, visit the original record on ClinicalTrials.gov.

View NCT01024153 on ClinicalTrials.gov