Effectiveness of Exercise Through Video Games in Reducing Fatigue Among Children With Leukemia
NCT04663516 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 46
Last updated 2021-02-10
Summary
40 children with cancer who fulfills the inclusion criteria will be included. Participants will be recruited from King Fahad Children's Cancer Center, King Fahad Medical City and King Khaled University Hospital. After obtaining written formal consent, children will be randomly assigned to two groups, control and experimental. Experimental group will play 60 minutes of Wii physical activity games for three weeks, twice each week. while control group will receive conventional therapy. Fatigue will be assessed using pediatric multidimensional fatigue scale- child proxy before, weekly during the study and after. Functional capacity will be measured by six minute walk test before and after study duration, and physical activity will be repeatedly measured by godin-shephard leisure time physical activity questionnaire. All data will be analyzed using appropriate statistical analysis.
Conditions
- Fatigue
- Childhood ALL
Interventions
- OTHER
-
Exergaming
games provided by the console requiring the movement of upper body, lower body and trunk.
Sponsors & Collaborators
-
King Saud University
lead OTHER
Principal Investigators
-
afnan masoud · MSc student
Study Design
- Allocation
- RANDOMIZED
- Purpose
- HEALTH_SERVICES_RESEARCH
- Masking
- NONE
- Model
- PARALLEL
Eligibility
- Min Age
- 6 Years
- Max Age
- 14 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2019-09-01
- Primary Completion
- 2020-12-31
- Completion
- 2020-12-31
Countries
- Saudi Arabia
Study Locations
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