Modification and Evaluation of the Educational Mobile Games Heroes of Knowledge in Children
NCT02546245 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 133
Last updated 2016-12-20
Summary
The goal of the proposed research is to adapt and rigorously evaluate educational mobile games, designed as a downloadable mobile apps to be played on smartphones or tablets. Investigators will be partnering with Yogome for this project. Yogame is a company dedicated to creating educational games that aim to reinforce knowledge acquired in school and help children learn new things in an entertaining and fun way.
Conditions
- Math Knowledge
Interventions
- BEHAVIORAL
-
Heroes of Knowledge
Participants will play their assigned game(s) on a tablet computer for 1-1.5 hours, 2-3 times per week for 2-4 weeks (to accumulate 6-8 hours of gameplay).
- BEHAVIORAL
-
Attention/Time Control Game
Participants will play their assigned game(s) on a tablet computer for 1-1.5 hours, 2-3 times per week for 2-4 weeks (to accumulate 6-8 hours of gameplay).
Sponsors & Collaborators
-
Yale University
lead OTHER
Principal Investigators
-
Lynn E Fiellin, MD · Yale University
Study Design
- Allocation
- RANDOMIZED
- Masking
- NONE
- Model
- PARALLEL
Eligibility
- Min Age
- 5 Years
- Max Age
- 8 Years
- Sex
- ALL
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2015-09-30
- Primary Completion
- 2016-05-31
- Completion
- 2016-05-31
Countries
- United States
Study Locations
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