Puzzle-Based Learning on Nursing Students' Parenteral Medication Knowledge and Motivation
NCT07544810 · Status: NOT_YET_RECRUITING · Phase: NA · Type: INTERVENTIONAL · Enrollment: 80
Last updated 2026-04-22
Summary
This randomized, controlled, parallel-group, interventional study aims to evaluate the effects of Crossword-Based Learning for Parenteral Drug Administration on the knowledge level, self-efficacy perception, and learning motivation of Nursing Department students. It is considered original because it examines the effects of crossword-based learning on cognitive and psychosocial outcomes in parenteral drug administration, a skill with a high risk of error in the clinical field. The study will be conducted with 80 (40 Experimental, 40 Control) nursing students selected through a power analysis. Participants will be assigned to groups by random assignment, and the study will be conducted in accordance with the triple-blind principle (participant, data collector, statistician). The experimental group will receive Crossword Activities in four different phases (Initial, Theoretical, Laboratory, and Post-Clinical Practice) in addition to the standard educational content. The control group will only complete the standard education. The primary outcomes of the study are; At the end of the 4th stage, the Parenteral Drug Administration Knowledge Test will be evaluated based on the Safe Parenteral Drug Administration Self-Efficacy Scale (SES-SES) and the Higher Education Learning Motivation Scale (SLS-SES) scores.
Conditions
- Nursing Students
Interventions
- BEHAVIORAL
-
Puzzle-Based Learning Activity
A structured puzzle-based (crossword) learning activity developed to reinforce theoretical content on parenteral medication administration. The activity aims to enhance knowledge retention, strengthen concept integration, and promote active engagement among nursing students.
Sponsors & Collaborators
-
Gazi University
lead OTHER
Study Design
- Allocation
- RANDOMIZED
- Purpose
- HEALTH_SERVICES_RESEARCH
- Masking
- DOUBLE
- Model
- PARALLEL
Eligibility
- Min Age
- 18 Years
- Sex
- ALL
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2026-04-28
- Primary Completion
- 2026-07-15
- Completion
- 2026-09-15
More Related Trials
-
Effect of Word Search and Case-Based Puzzle Use in Stoma Care Education of Nursing Students
NCT07425184 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
The Impact of Puzzles on Learning and Motivation
NCT07090850 ·Status: COMPLETED ·Phase: NA
-
Parenteral Drug Administration Training for Nursing Students
NCT06320678 ·Status: COMPLETED ·Phase: NA
-
The Effect of the Education Given to Nursing Students With Web 2.0 Tools on the Level of Participation, Attitude, Interest and Motivation
NCT05703113 ·Status: COMPLETED ·Phase: NA
-
The Use of Escape Room Game in Nursing Students' Learning About Parenteral Drug Administration.
NCT05644015 ·Status: COMPLETED ·Phase: NA
-
The Jigsaw Technique in Nursing Education
NCT05459480 ·Status: COMPLETED ·Phase: NA
-
The Effect of Puzzle Activity on Nursing Students' Willingness to Work With Older Adults and Gerontological Nursing Competence
NCT06903533 ·Status: COMPLETED ·Phase: NA
-
The Effect of the Use of Jigsaw Technique on Nursing Students' Critical Article Reviews and Students' Opinions on the Technique- Quasi-Experimental Study
NCT06339502 ·Status: COMPLETED ·Phase: NA
-
The Effect of Serious Game and Video-Assisted Education on Nursing Students
NCT06947005 ·Status: COMPLETED ·Phase: NA
-
Effect of Standardized Patient Simulation on Nursing Students' Assessment, Diagnosis Skills, and Experiences
NCT07448168 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
7E Model in Nursing Education
NCT06689306 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
The Effect of Traditional Method and Kahoot! Gamification-Based Insulin Injection Training on Nursing Students
NCT06811168 ·Status: COMPLETED ·Phase: NA
-
Microlearning and the Requirement for Movement
NCT07383207 ·Status: COMPLETED ·Phase: NA
-
Teaching Caring Through '1 Concept-1 Minute
NCT07297628 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
The Effect of Benner's Jigsaw Teaching Technique Based on the Novice to Expert Model and Scenario-Based Peripheral Intravenous Catheterization Instruction on Skill Acquisition of Nursing Students: An Experimental Study.
NCT07298681 ·Status: RECRUITING ·Phase: NA
-
INTRAVENOUS DRUG APPLICATIONS THROUGH ESCAPE GAMES
NCT06487884 ·Status: RECRUITING ·Phase: NA
-
Determining the Effects of an Evidence-Based Practice Education Intervention Program Applied to Nursing Students
NCT06195397 ·Status: COMPLETED ·Phase: NA
-
The Effect of Jigsaw Technique Used in Critical Article Review on Critical Thinking Disposition and Communication Skills
NCT05864781 ·Status: COMPLETED ·Phase: NA
-
Effect of Cornell Note Taking as a Teaching Techinique in Nursing Education
NCT07066332 ·Status: COMPLETED ·Phase: NA
-
Effects of Education With Jigsaw Technique on Diabetic Foot Risk Knowledge and Self-Efficacy in Nursing Students
NCT06987006 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Effect of Education Given With Jigsaw IV Learning Technique for Physical Assessment of Heart and Thorax on Knowledge and Skills of Nursing Students
NCT07003594 ·Status: COMPLETED ·Phase: NA
-
The Effect of Patient Safety Education Using Problem-Based Learning Approach on Nurses Patient Safety Knowledge Levels and Patient Safety Attitudes
NCT06597162 ·Status: ENROLLING_BY_INVITATION ·Phase: NA
-
Video Mobile Applique Supported Teaching Used in Nursing Skill Training
NCT06151756 ·Status: COMPLETED ·Phase: NA
-
The Effect of Screen-Based Simulation Training on Self-Efficacy and Self-Confidence in Learning
NCT06548659 ·Status: COMPLETED ·Phase: NA
-
THE EFFECT OF "NON - VİOLENT COMMUNİCATİON" TRAİNİNG BASED ON CONSTRUCTİVİST LEARNİNG MODEL ON NURSİNG STUDENTS' EMPATHY AND PROBLEM SOLVİNG SKİLLS
NCT07503132 ·Status: COMPLETED ·Phase: NA