Study of the Impact of Implicit Motor Training in a Rehabilitation Programme in Frail Elderly Subjects
NCT02855853 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 37
Last updated 2026-02-10
Summary
Even though cognitive-motor performances are impaired in frail elderly subjects compared with healthy elderly subjects, exercising cognitive-motor processes in an implicit manner can improve the carrying out of real actions in everyday life.
No training programme using virtual reality and serious games oriented towards the perception/action system has been tested in frail elderly subjects.
The expected results are:
* In the short term, greater strengthening of motor and cognitive abilities in subjects trained with the virtual reality and serious games, thanks to stimulation through action and through the underlying processes.
* In the long term (+1 and +3 months at the end of the training period) better preservation of motor and cognitive abilities in subjects who took part in the virtual reality and serious games programme.
Conditions
- Rehabilitation Frail Elderly Subjects
Interventions
- OTHER
-
serious game et virtual reality
- OTHER
-
Nintendo Wii
Sponsors & Collaborators
-
Centre Hospitalier Universitaire Dijon
lead OTHER
Study Design
- Allocation
- RANDOMIZED
- Purpose
- OTHER
- Model
- PARALLEL
Eligibility
- Min Age
- 65 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2016-01-31
- Primary Completion
- 2016-12-31
- Completion
- 2016-12-31
Countries
- France
Study Locations
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