Virtual Reality as a Tool for Rehabilitation on Elderly People
NCT02598882 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 13
Last updated 2017-10-23
Summary
Assessment of energy expenditure and the quadriceps muscle fatigue of healthy seniors, after two physical activities, being one of an activity guided by interactive video game (Xbox) and another on the treadmill. The participants will perform the activities in two different days, the order will be obtained by randomization.
Conditions
- Aged
Interventions
- DEVICE
-
videogame
Patients will be an assessment of quadriceps muscle strength by surface electromyography, before and after a 30-minute guided activity through an active video game
- DEVICE
-
treadmill
Patients will be an assessment of quadriceps muscle strength by surface electromyography, before and after a 30-minute activity in treadmill.
Sponsors & Collaborators
-
University of Nove de Julho
lead OTHER
Principal Investigators
-
Dirceu Costa, Doctor · University of Nove de Julho
Study Design
- Allocation
- RANDOMIZED
- Purpose
- TREATMENT
- Masking
- NONE
- Model
- CROSSOVER
Eligibility
- Min Age
- 60 Years
- Sex
- ALL
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2014-09-30
- Primary Completion
- 2015-07-31
- Completion
- 2016-11-30
Countries
- Brazil
Study Locations
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