Efficacy of Indigenously Adapted Cognitive Behavioral Therapy for Reducing Gaming Addiction Among Adolescents
NCT05927883 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 60
Last updated 2024-08-07
Summary
Research evidence identified internet gaming as an emerging problem in youth across the globe and a lot of interventions are being used for managing gaming and associated psychological problems considering cultural aspects. Therefore, the present study aims at investigating the efficacy of Indigenously adapted cognitive behavior therapy for internet gaming addiction among Pakistani Youth. For this purpose, adolescents enrolled in 8th-12th grades in elementary and higher secondary schools in twin cities of Pakistan. Adolescents who scored high on Internet gaming disorder in screening will be included in the study and further detailed investigation will be completed by administering semi-structured Clinical Interviews, Coping inventory, self-control, and social connectedness. Participants will be divided into 2 groups i.e. experimental and control groups.
Conditions
- Internet Gaming Disorder
Interventions
- BEHAVIORAL
-
Indigenously Adapted Cognitive Behavioral Therapy
IACBTGA will be comprised of 8 weekly sessions. Cognitive and behavioral strategies will be provided in sessions
Sponsors & Collaborators
-
Bahria University
lead OTHER
Study Design
- Allocation
- RANDOMIZED
- Purpose
- TREATMENT
- Masking
- DOUBLE
- Model
- PARALLEL
Eligibility
- Min Age
- 13 Years
- Max Age
- 19 Years
- Sex
- ALL
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2023-10-02
- Primary Completion
- 2023-11-23
- Completion
- 2024-06-30
Countries
- Pakistan
Study Locations
More Related Trials
-
Cognitive Behavior Play Therapy and Culturally Adapted Mindfulness-Based Guided Self-Help for Parents
NCT05574569 ·Status: COMPLETED ·Phase: NA
-
Behavioral Interventions to Reduce Social Media Addiction Among School-Going Adolescents in Karachi
NCT07277621 ·Status: COMPLETED ·Phase: NA
-
Psychological Therapy for Gaming Disorder
NCT06018922 ·Status: COMPLETED ·Phase: NA
-
Light Therapy for Internet Gaming Disorder
NCT06165549 ·Status: COMPLETED ·Phase: NA
-
Efficacy of an Internet-based Psychological Intervention for Problem Gambling and Gambling Disorder
NCT04074681 ·Status: UNKNOWN ·Phase: NA
-
The Effect of Transtheoretical Model Based Healthy Internet Use Programme on Problematic Internet Use, Social Skills and Self-Efficacy Level
NCT06788730 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
The Effect of Web-based Education Given to Parents on Children's Internet Gaming Disorder
NCT05632471 ·Status: UNKNOWN ·Phase: NA
-
Web-Based Cognitive Behavior Therapy for Procrastination
NCT06278142 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Chatbot Intervention to Reduce Common Digital Addictions, Sedentary Behaviors and Mental Distress Among Adolescents
NCT06821373 ·Status: RECRUITING ·Phase: NA
-
The Use of Nursing-students-led bCBTMI
NCT05897359 ·Status: UNKNOWN ·Phase: NA
-
Effect of Computer-Based Game and HIIT Towards Symptoms, Executive Function and Neuroplasticity in Teens with IGD
NCT06582979 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Examining of Occupational Balance, Executive Functions, and Quality of Life of Adolescents with Internet Gaming Disorder
NCT06497166 ·Status: COMPLETED
-
The Behavioral and Brain Mechanism of IGD
NCT02550405 ·Status: COMPLETED ·Phase: NA
-
CMAP Plus Intervention for Self-harm in Individuals with Substance Use Disorder in Pakistan
NCT05476601 ·Status: RECRUITING ·Phase: NA
-
Evaluating the Efficacy of Culturally Adapted iCT-SAD
NCT06562010 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
A Study for the Disrupted Interpersonal Interaction Among Gaming Disorder Individuals and Treatment
NCT06208358 ·Status: RECRUITING ·Phase: NA
-
Mechanisms and Interventions of Social Reward on Cognitive Control in Internet Gaming Disorder
NCT06957392 ·Status: RECRUITING ·Phase: NA
-
Intergenerational Transmission & IGD
NCT05289778 ·Status: UNKNOWN
-
Self-Compassion and Problematic Gaming: A Randomized Trial
NCT07270315 ·Status: COMPLETED ·Phase: NA
-
Emotion and Craving Regulation Among Individuals With Internet Gaming Disorders
NCT04110548 ·Status: COMPLETED ·Phase: NA
-
Effects of an Internet Use Disorder and Internet Gaming Disorder Early Intervention Program
NCT03582839 ·Status: UNKNOWN ·Phase: NA
-
Impact of Schemas, Cognitive Emotion Regulation on Quality of Life of HIV Patients: Assessing Outcomes of CBT
NCT06123078 ·Status: COMPLETED ·Phase: NA
-
A Clinical Study of Online Active Play Program With Adolescents
NCT04618341 ·Status: COMPLETED
-
Effects of a Manualized Short-term Treatment of Internet and Computer Game Addiction
NCT01434589 ·Status: COMPLETED ·Phase: NA
-
ACT-Based Psychoeducation for Youth With Social Media Addiction
NCT07343180 ·Status: NOT_YET_RECRUITING ·Phase: NA