Collective Motivational Interviewing (CMI) for Adolescents With Internet Gaming Disorder
NCT05917977 · Status: ACTIVE_NOT_RECRUITING · Phase: NA · Type: INTERVENTIONAL · Enrollment: 172
Last updated 2024-10-03
Summary
The present study examines the efficacy of CMI in reducing adolescent IGD symptoms and enhancing social support given by CSOs among adolescents with high risk of IGD (probable IGD cases screened positive by validated tools). It is hypothesized that the intervention group (with CMI plus IGD education materials for both the clients and his/her selected CSO) would show more improvements in reduction in the severity of IGD, motivation to change maladaptive gaming behaviour, craving on gaming, and social support obtained from CSOs than to the control group (only educational materials for both the client and the CSOs).
Conditions
- Internet Gaming Disorder
Interventions
- BEHAVIORAL
-
Collective Motivational Interviewing plus Education Materials
The participants in the intervention group will receive IGD educational materials as well as four counseling sessions of CMI intervention.
- OTHER
-
Control group (Education Materials)
The participants in the control group will receive IGD educational materials.
Sponsors & Collaborators
-
The University of Hong Kong
collaborator OTHER -
Chinese University of Hong Kong
collaborator OTHER -
Nottingham Trent University
collaborator OTHER -
Fudan University
collaborator OTHER -
Hong Kong College of Technology
lead OTHER
Study Design
- Allocation
- RANDOMIZED
- Purpose
- TREATMENT
- Masking
- NONE
- Model
- PARALLEL
Eligibility
- Min Age
- 10 Years
- Max Age
- 16 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2023-06-01
- Primary Completion
- 2025-12-31
- Completion
- 2026-12-31
Countries
- Hong Kong
Study Locations
More Related Trials
-
Retrieval-extinction Paradigm on Internet Gaming Disorder
NCT04180839 ·Status: UNKNOWN ·Phase: NA
-
Light Therapy for Internet Gaming Disorder
NCT06165549 ·Status: COMPLETED ·Phase: NA
-
Chatbot Intervention to Reduce Common Digital Addictions, Sedentary Behaviors and Mental Distress Among Adolescents
NCT06821373 ·Status: RECRUITING ·Phase: NA
-
A Study of the Effectiveness of an Early Intervention on Adolescent Hazardous Gaming
NCT06811571 ·Status: RECRUITING ·Phase: NA
-
Self-Compassion and Problematic Gaming: A Randomized Trial
NCT07270315 ·Status: COMPLETED ·Phase: NA
-
Motivational Interviewing and Addiction
NCT06721702 ·Status: COMPLETED ·Phase: NA
-
The Use of Nursing-students-led bCBTMI
NCT05897359 ·Status: UNKNOWN ·Phase: NA
-
Efficacy of Indigenously Adapted Cognitive Behavioral Therapy for Reducing Gaming Addiction Among Adolescents
NCT05927883 ·Status: COMPLETED ·Phase: NA
-
My Journey: A Brief Contextual Behavioural Intervention Based on Meaning and Connection
NCT05479344 ·Status: COMPLETED ·Phase: NA
-
Efficacy of an Internet-based Psychological Intervention for Problem Gambling and Gambling Disorder
NCT04074681 ·Status: UNKNOWN ·Phase: NA
-
Improving Mental Health of Chinese University Students in Hong Kong: Adventure-based Cognitive Behavioural Intervention
NCT04998890 ·Status: COMPLETED ·Phase: NA
-
Psychological Therapy for Gaming Disorder
NCT06018922 ·Status: COMPLETED ·Phase: NA
-
A Study for the Disrupted Interpersonal Interaction Among Gaming Disorder Individuals and Treatment
NCT06208358 ·Status: RECRUITING ·Phase: NA
-
Effects of an Internet Use Disorder and Internet Gaming Disorder Early Intervention Program
NCT03582839 ·Status: UNKNOWN ·Phase: NA
-
An Internet-Based Intervention With Peer Support for the Mental Health of Youths
NCT05979649 ·Status: UNKNOWN ·Phase: NA
-
Effect of Computer-Based Game and HIIT Towards Symptoms, Executive Function and Neuroplasticity in Teens with IGD
NCT06582979 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Examining of Occupational Balance, Executive Functions, and Quality of Life of Adolescents with Internet Gaming Disorder
NCT06497166 ·Status: COMPLETED
-
Online MBCT Program for University Students
NCT05804877 ·Status: COMPLETED ·Phase: NA
-
WeChat-based Intervention for Internet Addiction
NCT05906108 ·Status: COMPLETED ·Phase: NA
-
Testing the Competency-based Theory of Change for Suicide Risk Among Young Male Internet Users With Societal Masculinity
NCT04591223 ·Status: UNKNOWN ·Phase: NA
-
Cognitive Behavioural Couple Intervention Therapy for Chinese Couples With a Depressed Partner
NCT04590573 ·Status: UNKNOWN ·Phase: NA
-
Cohort Study on Internet Game and Smart Phone Addiction
NCT02415322 ·Status: COMPLETED
-
Correlation of Mukbang Video Watching Behavior,Internet Addition and Mental Health Among Adolescent and Youth
NCT05478395 ·Status: UNKNOWN
-
Prevalence of Internet Addiction and it's Effects on Psychological Well-being of Adults in Hong Kong
NCT06205004 ·Status: RECRUITING
-
Development of Attention and Its Relationship With Emotions in Children and Adolescents
NCT06181747 ·Status: COMPLETED ·Phase: NA