Predictive Executive Functioning Models Using Interactive Tangible-Graphical Interface Devices
NCT01711372 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 113
Last updated 2019-12-03
Summary
A new company called CogCubed has created a new game based on the Sifteo Cube (http://www.sifteo.com) platform. These new hands-on digitized cubes are unique, motion-sensitive wireless blocks that contain multiple sensors that can interact with one another. CogCubed is providing the data for this study. The game will be played in a 30 minute sessions by subjects ages 6-17. Subjects recruited to play the game will be those with ADHD and those without, matched by gender and age. Those with comorbidities of developmental delay, mental retardation, psychosis, schizophrenia, bipolar disorder and substance use disorders will be excluded, as well as any physiological disability that affects upper limb movement and/or coordination. Informed consent will be obtained from parents and patient prior to administering the game. Parents will fill out a Conner's Brief Rating Scale and a Conner's Brief Rating Scale, Teacher's version will also be supplied to be filled out at school. The hypothesis is that by analyzing data generated from this new gaming platform named Sifteo for which a game was created, which uses auditory and visual stimuli and distracters, the investigators expect that they will be able to provide a more accurate profile of impulsivity and inattention.
Conditions
- Attention Deficit Hyperactivity Disorder
Interventions
- DEVICE
-
Groundskeeper game for controls
The Groundskeeper game is a go/no go task that captures reaction time and movement using the accelerometers and touch capabilities of the Sifteo cubes.
- DEVICE
-
Groundskeeper game for ADHD
The Groundskeeper game is a go/no go task that captures reaction time and movement using the accelerometers and touch capabilities of the Sifteo cubes.
Sponsors & Collaborators
-
CogCubed, Corp
lead INDUSTRY
Principal Investigators
-
Monika D Roots, MD · CogCubed, Corp
-
Jaideep Srivastava, PhD · CogCubed, Corp
Study Design
- Allocation
- NON_RANDOMIZED
- Purpose
- SCREENING
- Masking
- DOUBLE
- Model
- PARALLEL
Eligibility
- Min Age
- 6 Years
- Max Age
- 17 Years
- Sex
- ALL
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2012-06-01
- Primary Completion
- 2016-12-05
- Completion
- 2016-12-05
Countries
- United States
Study Locations
More Related Trials
-
Tablet-based Interactive Games in Elderly With Cognitive Impairment and Persons With Intellectual Disability
NCT05822596 ·Status: COMPLETED ·Phase: NA
-
Hand Training Device For Cognitive Care
NCT06417034 ·Status: COMPLETED ·Phase: NA
-
Use of Neurofeedback to Enhance Attention After Brain Injury
NCT03324178 ·Status: COMPLETED ·Phase: NA
-
the Cogmed Program for Youths With ADHD
NCT03335748 ·Status: COMPLETED ·Phase: NA
-
Computerized Cognitive Training in Epilepsy
NCT02726191 ·Status: WITHDRAWN ·Phase: NA
-
Video Games Therapy on Balance and Cognitive Functions in Mild to Moderate Impaired Multiple Sclerosis Patients.
NCT03353974 ·Status: COMPLETED ·Phase: NA
-
Remotely Supervised tDCS+ for Complex Attention in mTBI (Cognetric)
NCT06413173 ·Status: RECRUITING ·Phase: NA
-
Wayfinding Intervention in High-Fidelity Long-Term Memory
NCT04253587 ·Status: COMPLETED ·Phase: NA
-
Intervention Utilizing a Computerized Cognitive Rehabilitation Program (D-kit/EF1)
NCT05933005 ·Status: COMPLETED ·Phase: NA
-
LearningRx Cognitive Training for ADHD
NCT02917109 ·Status: COMPLETED ·Phase: NA
-
Effect of Tablet-Based Games on Executive Functions in Older Adults With Mild Cognitive Impairment
NCT05468424 ·Status: ACTIVE_NOT_RECRUITING ·Phase: NA
-
Utilizing Gaming Mechanics to Optimize Telerehabilitation Adherence in Persons With Stroke
NCT03985761 ·Status: COMPLETED ·Phase: NA
-
Cognitive Training for Attention Deficit Hyperactivity Disorder and Developmental Delays
NCT06277440 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Feasibility & Characterization of Project: EVO Monitor Cognitive Measurements
NCT02792296 ·Status: COMPLETED ·Phase: NA
-
Efficacy of MindAhead's Digital Behavioral Activation Therapy in Adults with MCI or Mild Dementia
NCT06149013 ·Status: COMPLETED ·Phase: NA
-
Outcomes Measures in Intellectual Disability
NCT03878251 ·Status: COMPLETED ·Phase: NA
-
NeuroTrainer Cognitive Training For Academic Focus
NCT06512974 ·Status: RECRUITING ·Phase: NA
-
Examining Benefits of Modified Cogmed Training With ADHD at Cambridge Memorial Hospital(CMH)
NCT02610244 ·Status: TERMINATED ·Phase: NA
-
Improving Executive Functioning After Traumatic Brain Injury (TBI): A Trial of the "Short Term Executive Plus" Program
NCT00627237 ·Status: COMPLETED ·Phase: NA
-
Feasibility and Effectiveness of a Home-based Motor-cognitive Training Program in Older Adults
NCT05751551 ·Status: COMPLETED ·Phase: NA
-
Cognitive Stimulation Study
NCT02067689 ·Status: COMPLETED ·Phase: NA
-
Parent-Child EF Intervention
NCT06924307 ·Status: RECRUITING ·Phase: NA
-
Efficacy of the MovinCog Intervention in Children
NCT03255499 ·Status: UNKNOWN ·Phase: NA
-
Efficiency of CogniPlat on Cognitive Functions in Older Adults
NCT07130591 ·Status: COMPLETED ·Phase: NA
-
PC-Based Cognitive Rehabilitation for Traumatic Brain Injury (TBI)
NCT00927576 ·Status: COMPLETED