Virtual Reality-Based Upper Limb Rehabilitation in Chronic Stroke
NCT07534124 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 26
Last updated 2026-04-23
Summary
This randomized controlled study aims to evaluate the effectiveness of non-immersive virtual reality-based rehabilitation using the MindMotion™ GO system compared with conventional occupational therapy for improving upper limb motor function in individuals with chronic stroke. Stroke is a leading cause of long-term disability in adults worldwide, and barriers such as limited access to rehabilitation services, low motivation, and reduced adherence may hinder recovery in the chronic phase.
Participants will be randomly assigned to either an experimental group receiving non-immersive virtual reality training or a control group receiving conventional occupational therapy according to standard clinical practice. Both groups will complete two rehabilitation sessions per week for eight weeks, with each session lasting approximately 40 minutes.
The study will assess upper limb motor function, performance in activities of daily living, and quality of life. In addition, electroencephalography (EEG) will be used before and after the intervention to explore potential neuroplastic changes associated with rehabilitation.
Outcome assessments will be conducted at baseline and at follow-up approximately three months after the initial evaluation. The results of this study may help determine whether non-immersive virtual reality is an effective and accessible tool to enhance rehabilitation outcomes in individuals with chronic stroke.
Conditions
- Stroke
- Rehabilitation
- Upper Limb Paresis
- Chronic Stroke Patient
Interventions
- BEHAVIORAL
-
Non-Immersive Virtual Reality Rehabilitation
Participants assigned to the experimental group will receive upper limb rehabilitation using a non-immersive virtual reality platform (MindMotion™ GO). Training will consist of task-oriented exercises performed within interactive virtual environments designed to promote active movements of the affected upper limb and facilitate motor learning through real-time visual and auditory feedback. Sessions will be performed under the supervision of a member of the research team. Participants will attend two sessions per week for seven weeks, with each session lasting approximately 40 minutes and including short rest periods as needed. The total number and duration of sessions will be equivalent to those provided in the control group receiving conventional occupational therapy.
- BEHAVIORAL
-
Occupational Therapy
Arm Description: Participants assigned to the control group will receive conventional occupational therapy according to standard clinical practice for upper limb rehabilitation after stroke. Therapy sessions will be supervised by an experienced occupational therapist and will consist of task-oriented exercises aimed at improving motor function, coordination, and functional use of the affected upper limb in activities of daily living. Sessions will be conducted twice per week for seven weeks, with each session lasting approximately 40 minutes and including short rest periods as needed. The number of sessions, duration, and intensity of therapy will be equivalent to those provided in the experimental virtual reality group.
Sponsors & Collaborators
-
Universidad Complutense de Madrid
lead OTHER
Study Design
- Allocation
- RANDOMIZED
- Purpose
- TREATMENT
- Masking
- SINGLE
- Model
- PARALLEL
Eligibility
- Min Age
- 18 Years
- Max Age
- 85 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2022-09-01
- Primary Completion
- 2025-05-30
- Completion
- 2025-08-01
Countries
- Spain
Study Locations
More Related Trials
-
Virtual Reality Versus Constraint-induced Movement on Hemiparesis in Cerebrovascular Event
NCT05875116 ·Status: RECRUITING ·Phase: NA
-
Using Immersive Virtual Reality for the Upper Limb Rehabilitation of Post-stroke Subjects
NCT06892886 ·Status: RECRUITING ·Phase: NA
-
Motor Learning of Stroke Patients in Virtual Environments
NCT03583827 ·Status: UNKNOWN ·Phase: NA
-
Enriched Environments for Upper Limb Stroke Rehabilitation
NCT01388400 ·Status: COMPLETED ·Phase: NA
-
Telerehabilitation in Disabled People: Proposal for Practical Intervention With Virtual Reality
NCT04402034 ·Status: COMPLETED ·Phase: NA
-
Use of Virtual Reality and Video Games in the Physiotherapy Treatment of Stroke Patients
NCT05278403 ·Status: COMPLETED ·Phase: NA
-
Effectiveness of Commercial Video Games in Subacute Stroke Rehabilitation
NCT03528395 ·Status: COMPLETED ·Phase: NA
-
Executive Functions Computerized Rehabilitation Using Virtual Reality to Improve Activities of Daily Living Post-stroke
NCT04855903 ·Status: UNKNOWN ·Phase: NA
-
The Development of Upper Extremity Rehabilitation Program Using Virtual Reality for the Stroke Patients
NCT02013999 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality-Based Upper Limb Rehabilitation in Hemiplegia
NCT07378085 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality-Enhanced Rehabilitation for Upper Limb Recovery in Acute Post-Stroke Patients
NCT07254676 ·Status: COMPLETED ·Phase: NA
-
Virtual Environment Rehabilitation for Chronic Stroke
NCT01414686 ·Status: COMPLETED ·Phase: PHASE2
-
Effects of Comprehensive Augmented and Virtual Reality in Stroke Patients
NCT05193539 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality Therapy for Arm Recovery (VVITA) Stroke
NCT07103122 ·Status: ACTIVE_NOT_RECRUITING ·Phase: NA
-
Immersive Virtual Reality Based Training for Rehabilitation of Subacute Stroke
NCT03086889 ·Status: TERMINATED ·Phase: NA
-
The Effect of Virtual Reality-based Training Program on Improving Upper-Limb Functions in Participants With Stroke.
NCT04764994 ·Status: COMPLETED ·Phase: NA
-
Effect of Virtual Reality Game on Upper Limb Movement in Individuals With Stroke
NCT03277950 ·Status: UNKNOWN ·Phase: NA
-
360 Degrees Virtual Reality-based Mirror Therapy for Stroke Patients
NCT05796843 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality Rehabilitation Protocol for Sensory-motor Rehabilitation After a Stoke
NCT06164054 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Effects of Training in a Virtual Environment in Chronic Stroke Patients
NCT01886183 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality Based Rehabilitation After Ischemic Stroke
NCT06401564 ·Status: RECRUITING ·Phase: NA
-
Modulation of Upper Limb Spasticity Post-Stroke
NCT05069480 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality-Based Rehabilitation After Stroke: A Randomized Controlled Trial
NCT07409116 ·Status: COMPLETED ·Phase: NA
-
A Randomised Controlled Trial Comparing the Impact of Virtual Reality, Paper and Pencil and Conventional Methods on Stroke Rehabilitation
NCT02857803 ·Status: COMPLETED ·Phase: NA
-
Upper Limb Stroke Rehabilitation Via the VirtualRehab Platform
NCT04517812 ·Status: COMPLETED ·Phase: NA