Influence of Educational Stimuli From the Pé-de-Meia Program on Delay Discounting Propensity

NCT06344455 · Status: NOT_YET_RECRUITING · Phase: NA · Type: INTERVENTIONAL · Enrollment: 120

Last updated 2024-04-03

No results posted yet for this study

Summary

The goal of this randomized clinical trial is to investigate how the Stay-and-Complete School Incentive Savings, part of the Pé-de-Meia Program, affects decision-making among low-income high school students, particularly their tendency towards delay discounting. This concept describes the preference for immediate gratifications over larger future rewards. The main questions it seeks to answer are:

Can exposure to the specific educational stimuli of the Pé-de-Meia Program alter students' propensity for delay discounting? How do different levels of delay discounting influence students' decision-making regarding their studies and the utilization of the program's incentives?

Participants will:

Engage in a modified version of the Iowa Gambling Task (IGT), a computerized game that simulates decision-making under uncertainty, adapted to reflect the stimuli and choices related to the Pé-de-Meia Program.

Complete questionnaires that measure their propensity for delay discounting and gather demographic and socioeconomic information.

Researchers will compare the outcomes among groups of students exposed to different types of stimuli (aligned with the program's objectives, contrasting, and a control group without modifications) to see if the specific financial and educational incentives of the Pé-de-Meia Program influence how students value immediate rewards compared to future benefits. This study is expected to contribute to the improvement of public educational policies, encouraging school retention and promoting the educational success of low-income adolescents.

Conditions

  • Delay Discounting

Interventions

BEHAVIORAL

School Retention and Completion Incentive Savings via Modified Iowa Gambling Task A

Participants will engage in a modified version of the Iowa Gambling Task with visual stimuli that are aligned with the Pé-de-Meia program's requirements. Advantageous cards will display images that are congruent with the program's criteria, while disadvantageous cards will feature images that are contrary to the Pé-de-Meia program's requirements.

BEHAVIORAL

Iowa Gambling Task

The participants will play the unmodified Iowa Gambling Task.

BEHAVIORAL

School Retention and Completion Incentive Savings via Modified Iowa Gambling Task B

The participants will play the modified IGT (Iowa Gambling Task). For the disadvantageous cards, images that align with the requirements of the "Pé-de-Meia" program will be presented, while for the advantageous cards, images that contradict the criteria of the "Pé-de-Meia" program will be shown.

Sponsors & Collaborators

  • Federal Institute of Education, Science and Technology of the State of Mato Grosso

    lead OTHER

Study Design

Allocation
RANDOMIZED
Purpose
TREATMENT
Masking
TRIPLE
Model
PARALLEL

Eligibility

Min Age
14 Years
Max Age
24 Years
Sex
ALL
Healthy Volunteers
Yes

Timeline & Regulatory

Start
2024-04-01
Primary Completion
2024-12-01
Completion
2025-07-01

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Read the full study record

This page highlights key information. For complete eligibility criteria, study locations, investigator contacts, and the full protocol, visit the original record on ClinicalTrials.gov.

View NCT06344455 on ClinicalTrials.gov