Videogame-based Tool for Job Search and Executive Function Improvement in Adults With ASD
NCT05066906 · Status: WITHDRAWN · Phase: NA · Type: INTERVENTIONAL
Last updated 2021-10-04
Summary
This study aims to assess the efficacy of Identifor, a strength- based, person-centered, vocational assessment tool to develop a more effective way to identify individual abilities, skills, and interests. Identifor uses computer games specifically designed for young adults with ASD.
Conditions
Interventions
- DEVICE
-
Use of Identifor assessment tool and Companion app
Identifor pinpoints what players excel at by using objective metrics and quantifiable data to collect information relevant to employment, including Multiple Intelligence, Executive Function, and personality themes. Companion is a 24/7 personalized aide for teens and adults iwth special needs that uses and artificial intelligence avatar to have back-and-forth conversations with users in a meaningful way to support the user in different domains of their everyday lives including public transit, managing personal schedules, and money management.
- OTHER
-
Referral to employment agencies
Standard referral to employment agencies based on an individual's background, skillset, and preferences
Sponsors & Collaborators
- lead OTHER
Principal Investigators
-
Lawrence Fung, MD,PhD · Stanford University
Study Design
- Allocation
- RANDOMIZED
- Purpose
- DEVICE_FEASIBILITY
- Masking
- NONE
- Model
- PARALLEL
Eligibility
- Min Age
- 18 Years
- Max Age
- 55 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2021-05-31
- Primary Completion
- 2021-06-30
- Completion
- 2021-07-31
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