Serious Game-based Interventions in Patients With Mild Cognitive Impairment Outside the Clinic
NCT04920123 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 19
Last updated 2025-08-07
Summary
This study will evaluate the therapeutic efficacy of Neuro-World cognitive training games (Woorisoft, S. Korea) in patients with mild cognitive impairment.
Conditions
Interventions
- DEVICE
-
Neuro-World
Neuro-World is a collection of six games that are developed for cognitive training that focuses on memory and attention.
Sponsors & Collaborators
-
Rutgers, The State University of New Jersey
collaborator OTHER -
Université de Montréal
collaborator OTHER -
University of Massachusetts, Amherst
lead OTHER
Principal Investigators
-
Sunghoon I Lee, PhD · University of Massachusetts, Amherst
Study Design
- Allocation
- RANDOMIZED
- Purpose
- TREATMENT
- Masking
- DOUBLE
- Model
- CROSSOVER
Eligibility
- Min Age
- 55 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2022-02-17
- Primary Completion
- 2025-03-31
- Completion
- 2025-03-31
Countries
- United States
Study Locations
More Related Trials
-
GAMES Intervention in MCI (Mild Cognitive Impairment)
NCT07296133 ·Status: RECRUITING ·Phase: NA
-
Tablet-based Cognitive Training
NCT04452864 ·Status: COMPLETED ·Phase: NA
-
Hand Training Device For Cognitive Care
NCT06417034 ·Status: COMPLETED ·Phase: NA
-
Evaluation of the Effect of Healthy Lifestyle Intervention for Patients With Mild Cognitive Impairment
NCT06942780 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Effectiveness of a Home-Based Cognitive Rehabilitation Program in Patients With MCI
NCT05275153 ·Status: COMPLETED ·Phase: NA
-
Video Games to Track Cognitive Health
NCT03608722 ·Status: UNKNOWN ·Phase: NA
-
Computerized Cognitive Rehabilitation in MS Patients
NCT03729713 ·Status: UNKNOWN ·Phase: NA
-
Cognitive Engagement and Aging Mind
NCT05924490 ·Status: COMPLETED ·Phase: NA
-
Measuring the Impact of Cognitive and Psychosocial Interventions in Persons With Mild Cognitive Impairment
NCT01448148 ·Status: COMPLETED ·Phase: NA
-
Efficacy of Multidimensional Management of Mild Traumatic Brain Injury
NCT03811626 ·Status: COMPLETED ·Phase: NA
-
Efficacy of the Memory Motivation (MEMO) Web Application Training
NCT04142801 ·Status: COMPLETED ·Phase: NA
-
Multidomain Interventions Via Face-to-face and Video Communication Platforms in Mild Cognitive Impairment
NCT05023057 ·Status: COMPLETED ·Phase: NA
-
NEUROFEEDBACK TRAINING FOR OLDER ADULTS WITH MILD COGNITIVE IMPAIRMENT: A PILOT STUDY
NCT04027725 ·Status: UNKNOWN ·Phase: NA
-
Training Cognitive Control Processes in Older Adults
NCT00586638 ·Status: COMPLETED ·Phase: NA
-
Adaptive Cognitive Training in Healthy Older Adults
NCT02205710 ·Status: COMPLETED ·Phase: NA
-
Beneficial Effects of Mindfulness-based Training on Neuropsychological Outcomes in Mild Cognitive Impairment
NCT04000984 ·Status: COMPLETED ·Phase: NA
-
Board Games Among Mild Cognitive Impairment Patients Experience (GAME Project)
NCT04835909 ·Status: UNKNOWN ·Phase: NA
-
Telerehabilitation Alzheimer's Disease Feasibility (TADF)
NCT04732182 ·Status: UNKNOWN ·Phase: NA
-
Computerized Cognitive Training for Patients With Epilepsy
NCT03644082 ·Status: WITHDRAWN ·Phase: NA
-
Restoration of Life Role Participation Through Cognitive and Motor Training for TBI
NCT01158781 ·Status: COMPLETED ·Phase: NA
-
Mental Training for Adults With Mild Cognitive Impairment
NCT03895346 ·Status: COMPLETED ·Phase: NA
-
Seeing-Moving-Playing: Early Rehabilitation Utilizing Visual and Vestibular Technology Following Traumatic Brain Injury
NCT03215082 ·Status: UNKNOWN ·Phase: NA
-
Feasibility Study of Mixed Reality Exergame on Performance and Cortical Outcomes
NCT06843733 ·Status: ENROLLING_BY_INVITATION ·Phase: NA
-
Impact of a Cognitive Intervention Enriched With Leisure Activities in Persons With Subjective Cognitive Decline
NCT03271190 ·Status: ACTIVE_NOT_RECRUITING ·Phase: NA
-
Cognitive Training Through Gaming and Walking
NCT04638413 ·Status: COMPLETED ·Phase: NA