Cognitive Training Through Gaming and Walking

NCT04638413 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 32

Last updated 2025-11-05

No results posted yet for this study

Summary

This pilot study evaluated the feasibility of combining daily walking and gamified inhibitory control training. Feasibility was defined by recruitment, retention, and adherence to arm requirements, with secondary, exploratory analyses examining cognitive function outcomes

Conditions

  • Healthy Lifestyle

Interventions

BEHAVIORAL

Walking (W)

Participants engage in 30 min of walking daily, for three weeks.

BEHAVIORAL

Walking + PolyRules! (W+PolyRules!)

Participants alternate between 30 min of walking on half of the days and 30 min of gamified inhibitory control on the other days.

Sponsors & Collaborators

  • Cedars-Sinai Medical Center

    lead OTHER

Principal Investigators

  • Sarah J Salvy, PhD · Cedars-Sinai Medical Center

Study Design

Allocation
RANDOMIZED
Purpose
OTHER
Masking
SINGLE
Model
PARALLEL

Eligibility

Min Age
18 Years
Max Age
99 Years
Sex
ALL
Healthy Volunteers
Yes

Timeline & Regulatory

Start
2022-05-26
Primary Completion
2023-01-04
Completion
2025-02-12

Countries

  • United States

Study Locations

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Read the full study record

This page highlights key information. For complete eligibility criteria, study locations, investigator contacts, and the full protocol, visit the original record on ClinicalTrials.gov.

View NCT04638413 on ClinicalTrials.gov