Effect of Gamification in an Online Grocery Store.

NCT04919668 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 1185

Last updated 2021-10-01

No results posted yet for this study

Summary

The overall objective of this research is to evaluate the impact of gamification on the diet quality of food choices made by American adults in an online grocery shopping experiment. Participants will shop for 12 food items from a grocery shopping list determined by the research team in a simulated online grocery store designed for this experiment. Each product has a nutritional quality score based on the Guiding Stars algorithm. The experiment tests the gamification of the nutritional quality score. Participants exposed to gamification see one to five crowns illustrating the nutritional quality of the food and a scoreboard indicating the total number of crowns from foods in the participant's shopping basket. Participants will be assigned to experimental conditions of gamification (game or no game) and a fictitious budget ($30 or $50). The investigators will test if the game and the budget affect the dietary quality of their final shopping baskets. The experiment is a 2x2 experimental design. The investigators hypothesize that the presence of gamification will change the dietary quality of participants' final shopping baskets. The investigators hypothesize that a higher budget will change the dietary quality of the final shopping basket. The investigators also hypothesize that the game and higher budget together will change the dietary quality of the final shopping basket.

Conditions

  • Food Selection
  • Food Preferences
  • Behavior, Eating

Interventions

BEHAVIORAL

Simulated grocery shopping exercise

Participants will click a link and simulate an online grocery shopping experience by selecting items for 12 grocery categories.

Sponsors & Collaborators

  • Duke University

    collaborator OTHER
  • Wal-Mart Foundation

    collaborator UNKNOWN
  • Tufts University

    lead OTHER

Study Design

Allocation
RANDOMIZED
Purpose
PREVENTION
Masking
DOUBLE
Model
PARALLEL

Eligibility

Min Age
18 Years
Sex
ALL
Healthy Volunteers
Yes

Timeline & Regulatory

Start
2021-06-30
Primary Completion
2021-07-28
Completion
2021-07-28

Countries

  • United States

Study Locations

More Related Trials

Entities

Read the full study record

This page highlights key information. For complete eligibility criteria, study locations, investigator contacts, and the full protocol, visit the original record on ClinicalTrials.gov.

View NCT04919668 on ClinicalTrials.gov