Gamified Learning Methods and HPV Knowledge in Nursing Students
NCT07557719 · Status: ACTIVE_NOT_RECRUITING · Phase: NA · Type: INTERVENTIONAL · Enrollment: 90
Last updated 2026-04-29
Summary
This study is designed as a randomized controlled trial (RCT) with a pretest-posttest-follow-up design. It aims to compare the effectiveness of gamified teaching methods (Gimkit and escape room) with traditional theoretical education in improving nursing students' Human Papillomavirus (HPV)-related knowledge and literacy.
Conditions
- Game-Based Learning
- Educational Intervention
- Nursing Education
Interventions
- BEHAVIORAL
-
Gimkit-Based Game-Based Learning
Participants will receive standardized theoretical education on Human Papillomavirus (HPV), followed by participation in a Gimkit-based digital quiz game consisting of multiple-choice and true/false questions designed to reinforce HPV-related knowledge.
- BEHAVIORAL
-
Escape Room-Based Game-Based Learning
Participants will receive standardized theoretical education on Human Papillomavirus (HPV), followed by participation in structured escape room-based learning activities consisting of crossword puzzles, word search tasks, and matching exercises designed to reinforce HPV-related knowledge.
Sponsors & Collaborators
-
Aydin Adnan Menderes University
lead OTHER
Study Design
- Allocation
- RANDOMIZED
- Purpose
- OTHER
- Masking
- NONE
- Model
- PARALLEL
Eligibility
- Min Age
- 18 Years
- Max Age
- 45 Years
- Sex
- ALL
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2026-04-17
- Primary Completion
- 2026-05-15
- Completion
- 2026-06-13
Countries
- Turkey (Türkiye)
Study Locations
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