Gamified Learning Methods and HPV Knowledge in Nursing Students
NCT07557719 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 90
Last updated 2026-07-06
Summary
This study is a randomized controlled trial (RCT) with a pretest-posttest-follow-up design that compares the effectiveness of gamified teaching methods (Gimkit and educational escape room) with traditional theoretical education in improving undergraduate nursing students' Human Papillomavirus (HPV) knowledge and HPV literacy. Both HPV knowledge and HPV literacy were prespecified primary outcome measures in the study protocol. These outcomes represent related but distinct educational constructs and are reported separately to allow independent interpretation of each outcome.
Conditions
- Game-Based Learning
- Educational Intervention
- Nursing Education
Interventions
- BEHAVIORAL
-
Gimkit-Based Game-Based Learning
Participants will receive standardized theoretical education on Human Papillomavirus (HPV), followed by participation in a Gimkit-based digital quiz game consisting of multiple-choice and true/false questions designed to reinforce HPV-related knowledge.
- BEHAVIORAL
-
Escape Room-Based Game-Based Learning
Participants will receive standardized theoretical education on Human Papillomavirus (HPV), followed by participation in structured escape room-based learning activities consisting of crossword puzzles, word search tasks, and matching exercises designed to reinforce HPV-related knowledge.
Sponsors & Collaborators
-
Aydin Adnan Menderes University
lead OTHER
Study Design
- Allocation
- RANDOMIZED
- Purpose
- OTHER
- Masking
- NONE
- Model
- PARALLEL
Eligibility
- Min Age
- 18 Years
- Max Age
- 45 Years
- Sex
- ALL
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2026-04-17
- Primary Completion
- 2026-05-15
- Completion
- 2026-06-13
Countries
- Turkey (Türkiye)
Study Locations
More Related Trials
-
The Effect of Escape Room Game on Reproductive Health Knowledge and Gender Equality Perception
NCT07346313 ·Status: COMPLETED ·Phase: NA
-
Effect of Different HPV Education Methods on Vaccination Intention in Young Women
NCT07420556 ·Status: RECRUITING ·Phase: NA
-
The Effect of HPV Education Provided to Women on Their Knowledge Levels, HPV Screening, and Vaccination Uptake
NCT07320157 ·Status: COMPLETED ·Phase: NA
-
Comparison of the Effects of the Education Given to Nursing Students by Gamification Method and Flipped Learning Method on the Level of Participation, Attitude, Interest and Motivation
NCT05711420 ·Status: COMPLETED ·Phase: NA
-
The Effect of an ARCS Model-Based Escape Room Simulation on Nursing Students' Knowledge, Motivation, and Self-Efficacy Regarding Surgical Site Infections
NCT07551973 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Gamified Learning and Medication Error Prevention
NCT07584005 ·Status: COMPLETED ·Phase: NA
-
The Effect of a Transtheoretical Model-Based Educational Intervention on First-Year Nursing Students' HPV Knowledge, Health Beliefs, and Vaccination Behavior Intentions
NCT07248904 ·Status: RECRUITING ·Phase: NA
-
Gamification Method on the Menstruation and Genital Hygiene Behaviors of Female Students
NCT07370259 ·Status: COMPLETED ·Phase: NA
-
The Effect of Gamification-Based Instructional Design Developed
NCT07207590 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Escape Room in Pressure Ulcer Education
NCT07563348 ·Status: COMPLETED ·Phase: NA
-
Effect of HPV Education on Women's Knowledge
NCT07231263 ·Status: COMPLETED ·Phase: NA
-
Escape Room Game and Role Playing Method and Violence
NCT06143618 ·Status: COMPLETED ·Phase: NA
-
The Effect of Escape Room Simulation on Nursing Students' Clinical Decision-Making and Teamwork Attitudes Regarding Cardiopulmonary Resuscitation
NCT07336511 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
The Effect of Basic Life Support Training Given by the Escape Room Method on the Knowledge and Skills of Nursing Students
NCT07355036 ·Status: COMPLETED ·Phase: NA
-
Virtual Game Simulation Effect on Nursing Students' Knowledge and Skills
NCT07242885 ·Status: COMPLETED ·Phase: NA
-
The Effectiveness of Serious Game-Based Training for Nursing Students in Postpartum Haemorrhage Management
NCT07229573 ·Status: COMPLETED ·Phase: NA
-
The Effect of Game-Based Activity on Blood Transfusion in Nursing Students
NCT05661526 ·Status: COMPLETED ·Phase: NA
-
The Effect of Serious Game Developed for Nursing Students
NCT05321303 ·Status: COMPLETED ·Phase: NA
-
The Effect of Escape Room-Based Elimination Training on Student Outcomes
NCT07560228 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
The Use of Escape Room Game in Nursing Students' Learning About Parenteral Drug Administration.
NCT05644015 ·Status: COMPLETED ·Phase: NA
-
The Effectiveness of the Puzzle Method on Nursing Students' Infection Control Learning Level
NCT07584694 ·Status: COMPLETED ·Phase: NA
-
Impact of Education Methods on HPV Knowledge and Screening Behavior
NCT07017387 ·Status: COMPLETED ·Phase: NA
-
The Effects of Health Education About Human Papilloma Virus and Cervical Cancer Prevention on Knowledge, Attitudes, Beliefs and Behaviors
NCT04113902 ·Status: COMPLETED ·Phase: NA
-
Evaluation of the Effectiveness of the HPV Education Program Applied to Women
NCT07468487 ·Status: COMPLETED ·Phase: NA
-
The Effect of Emergency Escape Room Simulation on Students' Knowledge, Anxiety and Satisfaction Level
NCT06619119 ·Status: COMPLETED ·Phase: NA