Co-Designing a Virtual Reality Intervention to Enhance Skill Development
NCT07186543 · Status: RECRUITING · Phase: NA · Type: INTERVENTIONAL · Enrollment: 26
Last updated 2025-10-15
Summary
This study is refining and pilot testing a novel Virtual Reality (VR) supplement for inpatient treatment: the Practice Experiences for School Reintegration (PrESR) program. The PrESR provides immersive school and social experiences for inpatient adolescents (with suicidal-related admissions) to practice skills in real-world settings with the guidance of a trained clinician within the confines of a hospital. The initial intervention was based on feedback from adolescent hospitalized for suicide-related crises, and school and hospital professionals, but did not provide tailored experiences to address the individual needs of ethnic-racial, gender, and sexual minoritized adolescents. Therefore, the VR environment of PrESR was adapted based on input from adolescents with previous suicide-related crises identifying as ethnic, racial, sex, or gender minoritized. This pilot randomized controlled trial (RCT) aims to explore the feasibility, acceptability, and facilitators/barriers to implementation of the adapted version of PrESR for improving outcomes in hospitalized adolescents. This study is not powered to test hypotheses; however, in addition to assessing feasibility, acceptability, and barriers/facilitators, this pilot trial will assess candidate intermediary and outcome measures.
Conditions
- Suicide
Interventions
- BEHAVIORAL
-
Cognitive Behavioral Therapy (CBT) Worksheets
The researchers will provide instructions for participants to complete a packet of worksheets teaching introduction to cognitive behavioral therapy (CBT), affect regulation, cognitive restructuring, and problem solving.
- BEHAVIORAL
-
Practice Experiences for School Reintegration (PrESR)
Participants will receive an overview of cognitive behavioral therapy skills in virtual reality (VR) and then have the opportunity to practice using skills in a brief immersive experience designed to mimic difficult school and social experiences. Session begin with goal setting and conclude with a debrief summary following the VR experience. Prior to discharge and following the conclusion of the VR sessions, participants will be invited to collaborate on a safety planning intervention informed by their experiences in VR that addresses school and social experiences.
Sponsors & Collaborators
-
MQ Mental Health Research
collaborator UNKNOWN -
University of North Carolina, Chapel Hill
lead OTHER
Principal Investigators
-
Marisa Marraccini, PhD · University of North Carolina, Chapel Hill
Study Design
- Allocation
- RANDOMIZED
- Purpose
- TREATMENT
- Masking
- NONE
- Model
- PARALLEL
Eligibility
- Min Age
- 13 Years
- Max Age
- 18 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2025-10-13
- Primary Completion
- 2026-10-30
- Completion
- 2026-10-30
Countries
- United States
Study Locations
More Related Trials
-
Development of Virtual Reality for Nursing Students: Electroconvulsive Therapy
NCT06980831 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Virtual Leisure - Virtual Reality Delivered Recreation at a Closed Psychiatric Ward
NCT05654740 ·Status: UNKNOWN ·Phase: NA
-
Effects of a Virtual Reality Intervention on Mental Health Outcomes and Academic Success in Physical Therapy Students
NCT06567496 ·Status: ENROLLING_BY_INVITATION ·Phase: NA
-
Pilot Study of Virtual Reality Therapy for Students With Anxiety
NCT05319509 ·Status: RECRUITING ·Phase: NA
-
Designing a Virtual Reality Intervention to Improve Physical and Psychological Health in Intensive Care Units
NCT06797895 ·Status: ACTIVE_NOT_RECRUITING ·Phase: NA
-
Comparing the Impact of Virtual Reality and Paper and Pencil on Psychosocial Rehabilitation
NCT04291586 ·Status: COMPLETED ·Phase: NA
-
Psychiatric Nursing Students Therapeutic Communication
NCT05994352 ·Status: UNKNOWN ·Phase: NA
-
Virtual Reality-Based Psychotherapeutic and Psychoeducational Intervention for Anxiety and Depression in Children, Adolescents, and Adults
NCT07250971 ·Status: COMPLETED ·Phase: NA
-
Effectiveness of Immersive Virtual Reality in Nursing Students' Learning
NCT06839573 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Evaluating Healthcare Professionals' Satisfaction and Stress Mitigation Using Virtual Reality Intervention in Surgical Ward
NCT07155681 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
A Virtual Reality Relaxation Intervention for Clinical Staff
NCT05601908 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality for Burn Wound Care Pain Control
NCT00663013 ·Status: UNKNOWN ·Phase: NA
-
Self-management of Stress and Sleep Disturbances with Virtual Reality Relaxation
NCT05440825 ·Status: RECRUITING ·Phase: NA
-
Evaluation of Effectiveness of Virtual Reality-based Dispatcher Assisted Cardiopulmonary Resuscitation Training
NCT06226246 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality (VR) Regulators
NCT06184529 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality Use for ICU Mobility
NCT07234201 ·Status: RECRUITING ·Phase: NA
-
A Virtual Reality Brief Violence Intervention: Preventing Gun Violence Among Violently Injured Adults
NCT06239285 ·Status: RECRUITING ·Phase: NA
-
Virtual Reality to Reduce the Anxiety in Critically Ill Patient
NCT06747793 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Use of Virtual Reality Game Playing During Venipuncture
NCT03518346 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality as a Intrinsic Motivation Intervention
NCT05725395 ·Status: COMPLETED ·Phase: NA
-
Bringing Life to Those Near Death
NCT05466123 ·Status: ENROLLING_BY_INVITATION ·Phase: NA
-
Virtual Reality for Anxiety in Interventional Radiology Procedures
NCT06745765 ·Status: RECRUITING ·Phase: NA
-
Immersive Virtual Reality for the Management of Anxiety Among Nurses
NCT07293221 ·Status: RECRUITING ·Phase: NA
-
Making Resident Well-Being a (Virtual) Reality
NCT05395221 ·Status: WITHDRAWN ·Phase: NA
-
Exploring Virtual Reality in Clinical Care - Impacts on Patient Distress, Parental Anxiety and Nurse Satisfaction
NCT07280910 ·Status: COMPLETED