Rehabilitation Training Games for Children With Amblyopia

NCT06372548 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 34

Last updated 2026-04-30

No results posted yet for this study

Summary

A gamification product was developed to guide children with amblyopia to develop rehabilitation training habits by combining cognitive evaluation theory and occlusion therapy. A randomized controlled trial was conducted to examine the ease of use, acceptability and treatment compliance of the game.

Conditions

  • Amblyopia
  • Amblyopia Occlusion
  • Child Behavior
  • Adherence, Treatment

Interventions

DEVICE

Find You! Cure My Animal Friends

Introduced cognitive evaluation theory combined with masking therapy to develop a gamified product that guides amblyopic children to develop habits for the purpose of rehabilitation training.

DEVICE

DuoBao Vision Training System

This is a visual training app where participants are required to complete several training tasks.

Sponsors & Collaborators

  • Zhu Dian

    lead OTHER

Principal Investigators

  • Dian Zhu, Dr · Shanghai Jiao Tong University School of Medicine

Study Design

Allocation
RANDOMIZED
Purpose
SUPPORTIVE_CARE
Masking
QUADRUPLE
Model
PARALLEL

Eligibility

Min Age
7 Years
Max Age
10 Years
Sex
ALL
Healthy Volunteers
No

Timeline & Regulatory

Start
2023-03-01
Primary Completion
2024-06-01
Completion
2024-08-01

Countries

  • China

Study Locations

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Read the full study record

This page highlights key information. For complete eligibility criteria, study locations, investigator contacts, and the full protocol, visit the original record on ClinicalTrials.gov.

View NCT06372548 on ClinicalTrials.gov