The Impact of Virtual Reality and Kaleidoscope in Children During Vaccination
NCT06112600 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 126
Last updated 2023-11-01
Summary
This study was designed to examine the effects of using virtual reality and kaleidoscope during routine vaccination in children aged 48 months on pain, fear, and anxiety. Children aged 48 months who were to receive the measles-mumps-rubella vaccine were randomized into three groups. Accordingly, the study sample consisted of a virtual reality group with 42 children, a kaleidoscope group with 42 children, and a control group with 42 children, totaling 126 children. Fear and pain were evaluated by both the researcher and the child before and after the procedure. Anxiety was assessed by the child after the procedure. The Wong Baker Faces Pain Rating Scale was used for pain, the Children's Fear Scale for fear, and the Child Anxiety Scale-State Version for anxiety.
Conditions
- Pain
- Pediatric Patient
- Fear
- Virtual Reality
- Nursing Caries
Interventions
- PROCEDURE
-
VR
Virtual reality glasses were used as a distraction method for children during vaccination.
- PROCEDURE
-
Kaleidoscope
Kaleidoscope toys were used as a distraction method for children during vaccination.
Sponsors & Collaborators
-
Ege University
lead OTHER
Study Design
- Allocation
- RANDOMIZED
- Purpose
- SUPPORTIVE_CARE
- Masking
- NONE
- Model
- PARALLEL
Eligibility
- Min Age
- 48 Months
- Max Age
- 48 Months
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2021-09-15
- Primary Completion
- 2023-05-30
- Completion
- 2023-06-30
Countries
- Turkey (Türkiye)
Study Locations
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