The Effect of Virtual Reality and Kaleidoscope on Pain and Anxiety Levels During Venipuncture in Children
NCT03913897 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 135
Last updated 2019-04-16
Summary
Aim: The study was carried out in randomized control to determine the effect of two different distractions on pain and anxiety during blood collection.
Methods: The population of the study consisted of children between ages of 4-10 years who applied for venipuncture to a training and research hospital in Turkey between July and December 2018. A total of 139 children were included in the study, 46 of them with virtual reality goggles and 43 of them with control group. Information Form, Child Anxiety Scale, Visual Analogue Scale and Wong Baker Pain Scale were used in the collection of data.
Conditions
- Acute Pain
Interventions
- OTHER
-
distraction methods
The children in the groups were distracted by virtual reality goggles and kaleidoscope 2 minutes before venipuncture, until the process was over
Sponsors & Collaborators
-
Adiyaman University Research Hospital
lead OTHER
Study Design
- Allocation
- RANDOMIZED
- Purpose
- PREVENTION
- Masking
- NONE
- Model
- FACTORIAL
Eligibility
- Min Age
- 4 Years
- Max Age
- 10 Years
- Sex
- ALL
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2018-06-26
- Primary Completion
- 2018-11-27
- Completion
- 2018-11-27
Countries
- Turkey (Türkiye)
Study Locations
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