The Effect of VR on Pain, Anxiety And Fear During Venipuncture in Children
NCT06527092 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 105
Last updated 2024-07-30
Summary
The use of non-pharmacological applications such as virtual reality,and bubbles are recommended in intravenous interventions. There are very few studies evaluating the effect of non-pharmacological applications in intravenous localization. This study was planned as a randomized controlled trial. The effects of virtual reality and bubble application on pain, fear, anxiety, procedure time and crying time in intravenous insertion were evaluated. Children (105) aged 6-12 years who were treated in a children's hospital and underwent intravenous placement were randomized to virtual reality, bubbles, and control groups. Distraction techniques such as asking questions and talking were used with the children in the control group. Study data were collected using the Child Anxiety Scale-Conditioning (CAS-D), Child Fear Scale, and Visual Analogue Scales (VAS).
Conditions
- Pain, Acute
- Anxiety
- Fear
Interventions
- DEVICE
-
Virtual Reality
VR is an interactive, multidimensional, computer-simulated environment accessed through a head-mounted device that blocks the view of the real world. This environment is projected in front of the user's eyes through sophisticated head-mounted displays, including a wide field of view and motion tracking systems
- DEVICE
-
Bubbles
A colorful light bubble gun was used for bubble therapy, which is one of the distraction methods.
Sponsors & Collaborators
-
Ege University
lead OTHER
Principal Investigators
-
Dilek Zengin · Ege University Faculty of Nursing
Study Design
- Allocation
- RANDOMIZED
- Purpose
- SUPPORTIVE_CARE
- Masking
- DOUBLE
- Model
- PARALLEL
Eligibility
- Min Age
- 6 Years
- Max Age
- 12 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2023-01-01
- Primary Completion
- 2023-06-30
- Completion
- 2023-06-30
Countries
- Turkey (Türkiye)
Study Locations
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