Two Different Distraction Methods on Pain and Fear During Venipuncture in Children
NCT03645213 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 120
Last updated 2018-08-24
Summary
Objective: Needle-related procedures (venipuncture, vaccine injections) are the most common source of pain and fear, and generally experienced in childhood for the first time. This study was designed to determine the effects of watching cartoon films on non-VR and VR virtual reality on pain and fear during venipuncture in school-age children and to compare these two methods.
Method: This randomized controlled trial study was conducted on 120 school-age children (7 -12 years of age) with pain and fear of venipuncture. The children were randomized according to their arrival in the biochemistry laboratory; the first, second, and third children were assigned VR distraction group with a headset (n=40), non-VR distraction group on a tablet computer screen (n=40) and no distraction group (n=40), respectively. The data collection was carried out using the children identification form, Wong-Baker FACES Pain Rating Scale evaluating the pain and Childrens' Fear Scale evaluating the fear. The outcomes reported by the children, parent, and observer.
Conditions
- Venipuncture Site Reaction
- Procedural Complication
- Nursing Caries
Interventions
- DEVICE
-
Virtual Reality Box
Virtual Reality box, a head-mounted display with stereo earphones transmits the cartoon image onto screens in front of the child's eyes. It was showed on Samsung Galaxy Note5 phone and Samsung Gear VR box /SM-R323N.
- DEVICE
-
Tablet Computer
The tablet computer is a device that children watch on a 7-inch screen.
Sponsors & Collaborators
-
Istanbul Saglik Bilimleri University
lead OTHER
Principal Investigators
-
Merdiye Şendir, Proffessor · Sağlık Bilimleri University
Study Design
- Allocation
- RANDOMIZED
- Purpose
- PREVENTION
- Masking
- NONE
- Model
- PARALLEL
Eligibility
- Min Age
- 7 Years
- Max Age
- 12 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2017-09-18
- Primary Completion
- 2018-04-02
- Completion
- 2018-08-10
Countries
- Turkey (Türkiye)
Study Locations
More Related Trials
-
Effect of Virtual Reality on Child Pain
NCT04950478 ·Status: COMPLETED ·Phase: NA
-
Active Virtual Reality Distraction on Procedure-Related Emotional Behaviour, Pain, And Anxiety
NCT07261410 ·Status: COMPLETED ·Phase: NA
-
The Effect of Two Distraction Methods on the Level of Pain, Fear and Anxiety in Children
NCT05588687 ·Status: COMPLETED ·Phase: NA
-
Nonpharmacological Methods for Children in Procedural Pain
NCT04421430 ·Status: COMPLETED ·Phase: NA
-
Effects of Virtual Reality Glasses, Kaleidoscope and Distraction Cards on Pain and Anxiety During Blood Draw in Children
NCT06192498 ·Status: COMPLETED ·Phase: NA
-
The Effect of Virtual Reality and Kaleidoscope on Pain and Anxiety Levels During Venipuncture in Children
NCT03913897 ·Status: COMPLETED ·Phase: NA
-
The Effects of Virtual Reality and Kaleidoscope
NCT05564260 ·Status: COMPLETED ·Phase: NA
-
Efficacy of VR and Buzzy on Pain and Anxiety
NCT05179291 ·Status: COMPLETED ·Phase: NA
-
Effect of Augmented Reality on Pain, Anxiety, and Fear in Children During Blood Collection
NCT06575816 ·Status: COMPLETED ·Phase: NA
-
Virtual-Reality and Cold-Vibration Device on Procedure-Related Fear, Anxiety and Pain During Pediatric IV Line Placement
NCT04853056 ·Status: COMPLETED ·Phase: NA
-
The Effect of Non-pharmacological Methods on Pain, Fear
NCT07032181 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Virtual Reality for the Treatment of Pain in Pediatric Vaccination
NCT04096833 ·Status: COMPLETED ·Phase: NA
-
The Effect of Video Watching With Virtual Reality Glasses on Pain and Fear of Children
NCT05543876 ·Status: RECRUITING ·Phase: NA
-
Virtual Reality for Pain, Fear, and Physiological Responses During Pediatric Venous Catheterization
NCT07202468 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Effects of Virtual Reality, External Cold and Vibration to Children During IM Injection on Pain, Fear and Anxiety
NCT05434832 ·Status: UNKNOWN ·Phase: NA
-
Effect of Virtual Reality Goggles and Stress Ball Use on Pain and Fear During IV Catheterization in Children
NCT06466551 ·Status: COMPLETED ·Phase: NA
-
Effect of VR on Pain, Fear and Anxiety During Accessing a Port With Huber Needle in Pediatric Cancer Patients
NCT04093154 ·Status: COMPLETED ·Phase: NA
-
Effect Of Distraction Methods On Procedure-Related Fear, Anxiety, And Pain During Intramuscular Injection
NCT04847934 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality on Pain, Fear, and Emotional Appearance During Phlebotomy in Pediatric Hematology and Oncology Patients
NCT05675358 ·Status: COMPLETED ·Phase: NA
-
The Effect of Virtual Reality Glasses on Pain on Intravenous Cannulatıon in Children
NCT05273866 ·Status: COMPLETED ·Phase: NA
-
Effect of Using Virtual Reality Goggles on Fear and Pain Level During Vaccination in Children
NCT06560320 ·Status: COMPLETED ·Phase: NA
-
Distraction Using VR for Children During IV in an Emergency Department
NCT04081935 ·Status: COMPLETED ·Phase: NA
-
The Effect of Virtual Reality On Pain and Anxiety During Blood Draw in Children: A Randomized Controlled Study
NCT05175924 ·Status: COMPLETED ·Phase: NA
-
Effects of Virtual Reality, Cold-Vibration Due To Intravenous Catheterization on Pain, Fear and Anxiety on Children
NCT05435105 ·Status: UNKNOWN ·Phase: NA
-
Efficacy of VR Distraction During Local Anesthesia in Children
NCT05129943 ·Status: COMPLETED ·Phase: NA