The Effect of Aerobic Exercise Training on Collegiate eSport Team Players

NCT05317104 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 26

Last updated 2022-09-27

No results posted yet for this study

Summary

E-sports, which is called video games that are played in a competitive and organized way in a virtual environment, individually or in like teams, continues to increase its popularity by reaching individuals of all ages with the acceleration it has gained to worldwide.

The major keys to performance in e-sports, which include games in many different categories; tactical and cognitive abilities that depend on executive functions such as attention, perception, memory, and multitasking. It also requires play skills that include fluent and coordinated movements, such as hand-eye coordination. Therefore, the reaction time among the players plays a decisive role in the performance.

The sedentary life-induced physical, mental and spiritual health of the e-sports player who is in front of the screen for a long time is negatively affected, and it is seen that the accuracy in the executive functions of the athlete decreases and results in impulsivity. Physical activity can be considered as a good opportunity for performance, as physical, cognitive and spiritual improvements will contribute positively to the performance of the athlete. Aerobic exercise, which is widely performed today for physical activity, has positive effects on both physical, cognitive and psychosocial aspects.

This study was designed as a randomized controlled, single-blind, prospective study to examine the effect of aerobic exercise training on reaction time, neuropsychological parameters and mood in e-sports players playing in university e-sports team.

Conditions

  • Screen Time
  • Performance Enhancing
  • Injury Prevention
  • Executive Function
  • Cardiovascular Training

Interventions

OTHER

Aerobic exercise

For 6 weeks, 3 times a week, aerobic exercise will be performed with a treadmill at 55-74% of the maximal heart rate.

Sponsors & Collaborators

  • Bahçeşehir University

    lead OTHER

Principal Investigators

  • Beyza Çoban, PT · Bahçeşehir University, Graduate Education Institute, Physical Therapy and Rehabilitation

  • Sena Vargel, PhD (c), PT · Bahçeşehir University, Health Sciences Faculty, Physiotherapy and Rehabilitation

  • Selen Gür Özmen, MD, Associate Prof. · Bahçeşehir University, Health Sciences Faculty, Physiotherapy and Rehabilitation

  • Pelin Pişirici, PhD, PT · Bahçeşehir University, Health Sciences Faculty, Physiotherapy and Rehabilitation

Study Design

Allocation
RANDOMIZED
Purpose
SUPPORTIVE_CARE
Masking
TRIPLE
Model
PARALLEL

Eligibility

Min Age
18 Years
Max Age
25 Years
Sex
ALL
Healthy Volunteers
Yes

Timeline & Regulatory

Start
2022-04-10
Primary Completion
2022-08-01
Completion
2022-09-25

Countries

  • Turkey (Türkiye)

Study Locations

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Read the full study record

This page highlights key information. For complete eligibility criteria, study locations, investigator contacts, and the full protocol, visit the original record on ClinicalTrials.gov.

View NCT05317104 on ClinicalTrials.gov