The Effect of Two Distraction Methods on the Level of Pain, Fear and Anxiety in Children

NCT05588687 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 159

Last updated 2023-04-11

No results posted yet for this study

Summary

The aim of this study is to determine the effect of watching cartoons with virtual reality glasses and tablets applied during the blood collection process on the level of pain, fear and anxiety experienced by children.

Conditions

  • Pain
  • Anxiety
  • Fear
  • Venipuncture Site Reaction
  • Nursing Caries

Interventions

BEHAVIORAL

Virtual reality

Children will watch Ice Age in virtual reality during blood draw and the researcher will monitor their pain, anxiety and fear.

DEVICE

Tablet

Children will watch Ice Age with a tablet during blood draw and the researcher will monitor their pain, anxiety and fear.

Sponsors & Collaborators

  • Trakya University

    lead OTHER

Principal Investigators

  • Remziye Semerci, PhD · Koç University

Study Design

Allocation
RANDOMIZED
Purpose
SUPPORTIVE_CARE
Masking
NONE
Model
PARALLEL

Eligibility

Min Age
5 Years
Max Age
12 Years
Sex
ALL
Healthy Volunteers
Yes

Timeline & Regulatory

Start
2022-02-01
Primary Completion
2022-05-01
Completion
2022-06-01

Countries

  • Turkey (Türkiye)

Study Locations

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Entities

Read the full study record

This page highlights key information. For complete eligibility criteria, study locations, investigator contacts, and the full protocol, visit the original record on ClinicalTrials.gov.

View NCT05588687 on ClinicalTrials.gov