Contralaterally Controlled Functional Electrical Stimulation Plus Video Games for Hand Therapy After Stroke

NCT03058796 · Status: COMPLETED · Phase: PHASE2 · Type: INTERVENTIONAL · Enrollment: 52

Last updated 2024-01-05

Study results available
· View outcomes & findings →

Summary

Determine if adding a video game component to an electrical stimulation therapy improves hand function in stroke patients

Conditions

  • Upper Extremity Hemiplegia
  • Stroke

Interventions

DEVICE

Contralaterally Controlled Functional Electrical Stimulation (CCFES)

The use of surface electrodes over the paretic finger and thumb extensors to deliver electrical stimulation with an intensity that is proportional to the degree of opening of the contralateral unimpaired hand wearing an instrumented glove. uses surface electrodes over the paretic finger and thumb extensors to deliver stimulation with an intensity that is proportional to the degree of opening of the contralateral unimpaired hand wearing an instrumented glove.

DEVICE

Hand Therapy Video Games

The use of video games with CCFES to encourage therapeutic hand movement at home

Sponsors & Collaborators

  • VA Office of Research and Development

    lead FED

Principal Investigators

  • Jayme S. Knutson, PhD · Louis Stokes VA Medical Center, Cleveland, OH

Study Design

Allocation
RANDOMIZED
Purpose
TREATMENT
Masking
SINGLE
Model
PARALLEL

Eligibility

Min Age
21 Years
Max Age
80 Years
Sex
ALL
Healthy Volunteers
No

Timeline & Regulatory

Start
2017-06-19
Primary Completion
2022-06-13
Completion
2022-09-30

Countries

  • United States

Study Locations

More Related Trials

Entities

Diseases

Read the full study record

This page highlights key information. For complete eligibility criteria, study locations, investigator contacts, and the full protocol, visit the original record on ClinicalTrials.gov.

View NCT03058796 on ClinicalTrials.gov