Contralaterally Controlled Functional Electrical Stimulation Plus Video Games for Hand Therapy After Stroke
NCT03058796 · Status: COMPLETED · Phase: PHASE2 · Type: INTERVENTIONAL · Enrollment: 52
Last updated 2024-01-05
Summary
Determine if adding a video game component to an electrical stimulation therapy improves hand function in stroke patients
Conditions
- Upper Extremity Hemiplegia
- Stroke
Interventions
- DEVICE
-
Contralaterally Controlled Functional Electrical Stimulation (CCFES)
The use of surface electrodes over the paretic finger and thumb extensors to deliver electrical stimulation with an intensity that is proportional to the degree of opening of the contralateral unimpaired hand wearing an instrumented glove. uses surface electrodes over the paretic finger and thumb extensors to deliver stimulation with an intensity that is proportional to the degree of opening of the contralateral unimpaired hand wearing an instrumented glove.
- DEVICE
-
Hand Therapy Video Games
The use of video games with CCFES to encourage therapeutic hand movement at home
Sponsors & Collaborators
-
VA Office of Research and Development
lead FED
Principal Investigators
-
Jayme S. Knutson, PhD · Louis Stokes VA Medical Center, Cleveland, OH
Study Design
- Allocation
- RANDOMIZED
- Purpose
- TREATMENT
- Masking
- SINGLE
- Model
- PARALLEL
Eligibility
- Min Age
- 21 Years
- Max Age
- 80 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2017-06-19
- Primary Completion
- 2022-06-13
- Completion
- 2022-09-30
Countries
- United States
Study Locations
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