Cognitive/Physical Computer-Game Blended Training of Elderly: Neuroscientific LLM Studies
NCT02313935 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 581
Last updated 2014-12-11
Summary
The study involved Information and Communication Technologies (ICT) and more specifically computer exercises blended with game activities. It was hypothesized that ICT facilitated, game blended cognitive and/or physical exercise improves global cognition when compared to control groups; moreover, these improvements may be manifested by brain activity changes; we explored the impact of potential moderators on combined exercise-induced cognitive benefits, as well as, individual/separate training schemes.
Conditions
- Mild Cognitive Impairment, So Stated
- Mild Dementia
- Healthy
Interventions
- OTHER
-
LLM
LLM training Participants use the FitForAll exergaming computer platform as the physical training component (PTC); Participants use the language adapted Version of the BrainFitness Program as the cognitive training component (CTC)
- OTHER
-
FFA
PTC training Participants use the FitForAll exergaming computer platform as the physical training component (PTC)
- OTHER
-
Brain Fitness
CTC training Participants use the language adapted Version of the BrainFitness Program as the cognitive training component (CTC)
- OTHER
-
VideoGrade
Active cognitive training by use of the VideoGrade software by AUTH.
Sponsors & Collaborators
-
Greek Alzheimer's Association and Related Disorders
collaborator OTHER -
Aristotle University Of Thessaloniki
lead OTHER
Study Design
- Allocation
- NON_RANDOMIZED
- Purpose
- PREVENTION
- Masking
- SINGLE
- Model
- PARALLEL
Eligibility
- Min Age
- 55 Years
- Sex
- ALL
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2010-11-30
- Primary Completion
- 2012-05-31
- Completion
- 2013-04-30
More Related Trials
-
Remote Game-based Exercise Program for Cognitive and Motor Function Improvement
NCT05235113 ·Status: ACTIVE_NOT_RECRUITING ·Phase: NA
-
Village Interactive Training and Learning Study
NCT01709799 ·Status: COMPLETED ·Phase: NA
-
Body and Brain Exercise for Older Adults With Memory Complaints
NCT02136368 ·Status: COMPLETED ·Phase: NA
-
Strategic Training to Optimize Neurocognitive Functions in Older Adults
NCT03988829 ·Status: COMPLETED ·Phase: NA
-
Board Games Among Mild Cognitive Impairment Patients Experience (GAME Project)
NCT04835909 ·Status: UNKNOWN ·Phase: NA
-
The Aerobic & Cognitive Exercise Study
NCT02237560 ·Status: COMPLETED ·Phase: NA
-
Cognitive Engagement and Aging Mind
NCT05924490 ·Status: COMPLETED ·Phase: NA
-
Cognitive Training Through Gaming and Walking
NCT04638413 ·Status: COMPLETED ·Phase: NA
-
Concurrent Aerobic Exercise and Cognitive Training to Prevent Alzheimer's in At-risk Older Adults (The Exergames Telerehabilitation Study)
NCT06340659 ·Status: RECRUITING ·Phase: NA
-
Effectiveness Of Computer-Based Cognitive Training in Age-Related Cognitive Decline
NCT06226103 ·Status: COMPLETED ·Phase: NA
-
Effects of a Computerized Cognitive Stimulation Intervention Adapted to the Level of Cognitive Reserve
NCT06279325 ·Status: RECRUITING ·Phase: NA
-
Impact of a Multicomponent Exercise Program on Cognitive and Functional Outcomes in Patients With Mild Cognitive Impairment
NCT07334392 ·Status: RECRUITING ·Phase: NA
-
Effects of Exercise and Cognitive Training on Cognitive Function in Older Adults
NCT01038726 ·Status: COMPLETED ·Phase: NA
-
Efficacy of Computer-Based Cognitive Game Training for Healthy Elderly
NCT03940079 ·Status: COMPLETED ·Phase: NA
-
SCGs as a Proxy for Determining the Cognitive Status of Older Adults
NCT06367231 ·Status: COMPLETED
-
The Interactive Physical and Cognitive Exercise System
NCT03069391 ·Status: UNKNOWN ·Phase: NA
-
Feasibility of a Novel Exergame-Based Training Concept for Older Adults With Mild Neurocognitive Disorder
NCT04996654 ·Status: COMPLETED ·Phase: NA
-
Effect of Exergaming Program Versus Neuromuscular Exercise in Elderly People With Motor Cognitive Risk Syndrome
NCT07045259 ·Status: RECRUITING ·Phase: NA
-
GAMES Intervention in MCI (Mild Cognitive Impairment)
NCT07296133 ·Status: RECRUITING ·Phase: NA
-
Feasibility Study of Mixed Reality Exergame on Performance and Cortical Outcomes
NCT06843733 ·Status: ENROLLING_BY_INVITATION ·Phase: NA
-
Exergaming Revolution in Dementia
NCT06631742 ·Status: RECRUITING ·Phase: NA
-
Non-pharmacological Interventions on Cognitive Functions in Older People With Mild Cognitive Impairment
NCT03545152 ·Status: COMPLETED ·Phase: NA
-
Effects of a Complex Cognitive Training in Mild Cognitive Impairment and Mild Alzheimer's Disease
NCT00544856 ·Status: COMPLETED ·Phase: NA
-
Health Related Quality of Life Effects of Off-the-shelf Computer Gaming in Alzheimer and Related Disorders Populations
NCT01416012 ·Status: TERMINATED ·Phase: NA
-
Effectiveness of a Novel Exergame-Based Training Concept for Older Adults With Mild Neurocognitive Disorder
NCT05387057 ·Status: COMPLETED ·Phase: NA