Overground Virtual Reality (VR) Gait Rehabilitation for Stroke

NCT07676578 · Status: RECRUITING · Phase: NA · Type: INTERVENTIONAL · Enrollment: 30

Last updated 2026-08-17

No results posted yet for this study

Summary

The purpose of this study is to evaluate a new virtual reality (VR)-based rehabilitation program designed to help stroke survivors improve their walking abilities in real-world settings. By comparing immersive VR-assisted overground gait therapy to contemporary non-immersive, treadmill-based VR therapy (i.e., C-Mill), the investigators aim to determine its effectiveness in enhancing mobility and quality of life for stroke survivors.

Conditions

Interventions

DEVICE

Walk-over-Ground

Fully-immersive, real-world environments, overground gait therapy

DEVICE

C-Mill VR+ by Motek

Semi-immersive, game-like environments, treadmill gait therapy

Sponsors & Collaborators

  • Eunice Kennedy Shriver National Institute of Child Health and Human Development (NICHD)

    collaborator NIH
  • Indiana University

    lead OTHER

Principal Investigators

  • Hee-Tae Jung, Ph.D. · Indiana University, Luddy School of Informatics, Computing, and Engineering

  • Peter Altenburger, Ph.D., PT · Indiana University, School of Health & Human Sciences; Indiana University Health, Center for Advanced Neurorehabilitation

Study Design

Allocation
RANDOMIZED
Purpose
TREATMENT
Masking
SINGLE
Model
PARALLEL

Eligibility

Min Age
18 Years
Sex
ALL
Healthy Volunteers
No

Timeline & Regulatory

Start
2026-08-31
Primary Completion
2027-08-31
Completion
2027-08-31
FDA Device
Yes

Countries

  • United States

Study Locations

More Related Trials

Entities

Diseases

Read the full study record

This page highlights key information. For complete eligibility criteria, study locations, investigator contacts, and the full protocol, visit the original record on ClinicalTrials.gov.

View NCT07676578 on ClinicalTrials.gov