Investigation of the Effects of Aerobic Exercise Training and Virtual Reality-Based Games on Children
NCT07576738 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 63
Last updated 2026-05-08
Summary
The study was conducted to investigate the effects of aerobic exercise training and virtual reality-based games on functional capacity, activity and participation. 63 children between the ages of 6-10, living under protection and care, were randomly assigned to participate in the study. Individuals in the aerobic exercise training and virtual reality-based game group received 24 training sessions, 2 days a week, for 12 weeks. The control group received no training and was asked to continue their normal lives. All study participants were assessed before and after the 12-week training.
Conditions
- Child, Only
- Virtual Reality
- Aerobic Exercise
Interventions
- OTHER
-
aerobic exercise group
The exercises consisted of 10 minutes of warm-up exercises, 20 minutes of moderate-intensity aerobic exercises, and 10 minutes of cool-down exercises.
- OTHER
-
Virtual Reality-Based Game group
Children in this group were given virtual reality-based games twice a week for 12 weeks, totaling 24 sessions, under the supervision of a specialist physiotherapist. Each session was planned to last 20-25 minutes. There would be 4-5 repetitions depending on the difficulty level of the games, with 1-minute rest breaks between each repetition.
Sponsors & Collaborators
-
Hasan Kalyoncu University
lead OTHER
Principal Investigators
-
neslihan torun kızmaz, doctor physiotherapist · Hasan Kalyoncu University
Study Design
- Allocation
- RANDOMIZED
- Purpose
- SUPPORTIVE_CARE
- Masking
- NONE
- Model
- PARALLEL
Eligibility
- Min Age
- 6 Years
- Max Age
- 10 Years
- Sex
- ALL
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2025-06-01
- Primary Completion
- 2025-09-15
- Completion
- 2025-12-01
Countries
- Turkey (Türkiye)
Study Locations
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