Virtual Reality Rehabilitation for Shoulder Injuries in Female College Basketball Players

NCT07110649 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 45

Last updated 2025-08-07

No results posted yet for this study

Summary

This study aims to evaluate the effectiveness of virtual reality technology in the rehabilitation of shoulder injuries in college women's basketball players. We hypothesise that rehabilitation training using a virtual reality system can improve the range of motion of the shoulder joint more effectively than traditional physical therapy methods and help athletes return to optimal condition. The study will compare the effects of virtual reality training, traditional rehabilitation training, and no intervention group.

Conditions

  • Virtual Reality Therapy

Interventions

DEVICE

Virtual Reality Rehabilitation Group

Conducted in three progressive stages using VR games: improving ROM, strengthening shoulder muscles, and simulating game scenarios.

OTHER

Traditional Rehabilitation Group

Used conventional physical therapy methods based on established rehabilitation programs.

Sponsors & Collaborators

  • Jiarong Wang

    lead OTHER

Principal Investigators

  • JIARONG WANG, PHD · JIARONGW

Study Design

Allocation
RANDOMIZED
Purpose
OTHER
Masking
NONE
Model
PARALLEL

Eligibility

Min Age
18 Years
Max Age
24 Years
Sex
FEMALE
Healthy Volunteers
No

Timeline & Regulatory

Start
2024-07-15
Primary Completion
2024-09-13
Completion
2025-05-16

Countries

  • China

Study Locations

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Read the full study record

This page highlights key information. For complete eligibility criteria, study locations, investigator contacts, and the full protocol, visit the original record on ClinicalTrials.gov.

View NCT07110649 on ClinicalTrials.gov