Change in Pain With Virtual Reality-augmented Remote Rehabilitative Care
NCT05253157 · Status: COMPLETED · Type: OBSERVATIONAL · Enrollment: 52
Last updated 2022-02-23
Summary
Pain is among the most common chronic conditions in the adult population, often associated with decreased quality of life, functional impairments, increased medication use, increased medical expenditures, and significant economic costs. Due to the worsening opioid crisis, non-pharmacological approaches, such as rehabilitative care, are needed. However, access to in-person rehabilitative care may be limited due to transportation barriers, time constraints, and patient preference to remain at home. The COVID-19 pandemic has further exacerbated barriers to access in-person care, bringing the benefits of tele-rehabilitation into sharper focus. Remote models of care and novel treatment strategies, specifically the utilization of virtual reality (VR) augmented care are emerging as potentially viable treatment alternatives. This paper intends to explore the potential effectiveness of this method of care delivery in patients presenting for rehabilitative care with a primary complaint of pain.
Conditions
Interventions
- OTHER
-
Virtual Reality Augmented remote rehabilitation
XRHealth offers remote skilled therapy treatments such as education, exercise, and VR-augmented activities. The platform consists of the VRHealth portal with multiple immersive applications for measurement, motor-cognitive training, and mindfulness/cognitive behavioral applications for symptom relief, the external control application, and the XR Health data portal with real-time analytics for evaluating performance. Contraindications for VR use are assessed. Treatment sessions are 60 min long. Duration and frequency are based on clinical judgement. VR interventions used are; VR motor-cognitive: ReAct, Color Match, Memorize, Rotate, and Balloon Blast; VR Reliever: Relax 8, Luna, and Mindset. An external VR portal and mirroring software allows the clinician to view patient activities in real time. Additionally, the clinician can remotely monitor patient performance via the external portal and adjust parameters accordingly.
Sponsors & Collaborators
-
XRHealth USA Inc.
lead INDUSTRY
Principal Investigators
-
Lorna Brown · XRHealth USA Inc.
Eligibility
- Min Age
- 18 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2020-08-01
- Primary Completion
- 2021-09-30
- Completion
- 2021-09-30
Countries
- United States
Study Locations
More Related Trials
-
Patient Receptiveness to Using Virtual Reality
NCT03528668 ·Status: COMPLETED
-
Virtual Reality - A New Vision on Pain
NCT06045741 ·Status: COMPLETED
-
Virtual Reality Trial Using EaseVRx For Chronic Low Back Pain
NCT04415177 ·Status: COMPLETED ·Phase: NA
-
Firsthand ID for Pain Control
NCT01823874 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality in Reducing Acute Orthopedic Pain
NCT06624969 ·Status: RECRUITING ·Phase: NA
-
Self-Administered Skills-Based Virtual Reality Intervention for Chronic Pain
NCT04345575 ·Status: COMPLETED ·Phase: NA
-
Human Factors Analysis in VR for Burn Treatment
NCT00409552 ·Status: COMPLETED ·Phase: PHASE1/PHASE2
-
Video/Audio Distraction Analgesia for Simulated Oncology Procedure Pain
NCT00701571 ·Status: COMPLETED ·Phase: NA
-
VR for Patients With Chronic Pain (Wait & Work)
NCT06312735 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality Treatment for Adults With Chronic Back Pain
NCT04468074 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality for Pain Management Study
NCT02997085 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality Experiences on Acute Pain and Distress
NCT03599479 ·Status: COMPLETED ·Phase: NA
-
Using Immersive Virtual Reality to Treat Complex Regional Pain Syndrome in Adults
NCT05888142 ·Status: COMPLETED ·Phase: NA
-
Water-friendly Virtual Reality and Brief Thermal Pain
NCT04245475 ·Status: COMPLETED ·Phase: NA
-
Randomized Controlled Trial of Virtual Reality
NCT03521076 ·Status: UNKNOWN ·Phase: NA
-
Virtual Reality Therapy for Chronic Low Back Pain
NCT04409353 ·Status: COMPLETED ·Phase: NA
-
Pain Control After Trauma
NCT00739076 ·Status: COMPLETED ·Phase: NA
-
Staff Experiences of Using Virtual Reality in a Pain Management Group
NCT04259957 ·Status: UNKNOWN
-
Immersive Virtual Reality and Chronic Back Pain
NCT04307446 ·Status: COMPLETED ·Phase: NA
-
EaseVRx-8w+ for the Treatment of Chronic Lower Back Pain
NCT05263037 ·Status: ACTIVE_NOT_RECRUITING ·Phase: NA
-
Virtual Reality as a New Therapeutic Tool for Chronic Pain
NCT04108702 ·Status: WITHDRAWN ·Phase: NA
-
Use of Virtual Reality in Pain Management in Hospitalized Patients
NCT05545033 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality Analgesia for Brief Thermal Pain
NCT05130307 ·Status: COMPLETED ·Phase: NA
-
Use of Virtual Reality to Improve Sensorimotor Function in Patients with Traumatic Wrist and Hand Injuries
NCT06832527 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Effects of Social Presence and Perception in Virtual Reality on Pain
NCT03157362 ·Status: COMPLETED ·Phase: NA