Virtual Reality in Inpatients
NCT02456987 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 100
Last updated 2019-07-25
Summary
This study is being conducted as a pilot to test the feasibility, usability, acceptability, and clinical utility of using a virtual reality (VR) immersion experience in the inpatient setting. In addition to determining whether the patients enjoy the experience and would like to participate in a future more tailored immersion in virtual reality, we will be attempting to determine whether there are any positive impacts on their visit, including a distraction from their pain or anxiety associated with their procedures or the reason they have been admitted to the hospital.
Because the inpatient population at Cedars-Sinai Medical Center (CSMC) is dynamic and diagnostically diverse, we intend to develop a series of VR interventions that broadly address patient concerns. VR has only been tested in select patient populations, so we are equally interested in the feasibility of deploying VR across the inpatient hospital environment as we are in demonstrating some effectiveness in reducing pain and anxiety, and improving satisfaction.
The present study has the following aims:
1. Adapting existing VR environments for inpatients with a variety of impairments, utilizing cost-effective VR hardware (Phase 1).
2. Assess the usability and acceptability of the VR equipment and software by hospital inpatients by conducting qualitative interviews (Phase 2).
3. Assess the clinical utility of the VR intervention by measuring patient reported outcomes using a modified care satisfaction survey, administered to inpatients receiving VR and a matched control sample (Phase 3).
Concerning Aims 2 and 3, we hypothesize the following:
1. Inpatients will find the VR intervention helpful and enjoyable, and will believe that its benefits outweigh any difficulties encountered using the hardware or software.
2. Inpatients who are exposed to the VR intervention will report significantly improved pain management, greater satisfaction with their inpatient visit, and greater overall health compared to matched control inpatients that were not exposed to VR.
Conditions
Interventions
- DEVICE
-
Samsung Gear
Intervention arm will be exposed to a series of virtual reality experiences using the Samsung Gear hardware one time during their inpatient stay at Cedars-Sinai.
Sponsors & Collaborators
-
Cedars-Sinai Medical Center
lead OTHER
Principal Investigators
-
Brennan Spiegel, MD, MSHS · Cedars-Sinai Medical Center
Study Design
- Allocation
- NON_RANDOMIZED
- Purpose
- HEALTH_SERVICES_RESEARCH
- Masking
- NONE
- Model
- PARALLEL
Eligibility
- Min Age
- 18 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2015-06-30
- Primary Completion
- 2016-11-21
- Completion
- 2016-11-21
Countries
- United States
Study Locations
More Related Trials
-
Staff Experiences of Using Virtual Reality in a Pain Management Group
NCT04259957 ·Status: UNKNOWN
-
Virtual Reality for Pain Management Study
NCT02997085 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality Experiences on Acute Pain and Distress
NCT03599479 ·Status: COMPLETED ·Phase: NA
-
Feasibility Study on an Immersive Virtual Reality Tool in the Treatment of Chronic Low Back Pain
NCT04781465 ·Status: UNKNOWN ·Phase: NA
-
Using Immersive Virtual Reality to Treat Complex Regional Pain Syndrome in Adults
NCT05888142 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality Analgesia In Trauma Rehab
NCT03894592 ·Status: UNKNOWN ·Phase: NA
-
EaseVRx-8w+ for the Treatment of Chronic Lower Back Pain
NCT05263037 ·Status: ACTIVE_NOT_RECRUITING ·Phase: NA
-
Virtual Reality (VR) to Improve Quality of Life in Patients Diagnosed With Neurological Disorders
NCT03606668 ·Status: COMPLETED ·Phase: NA
-
The Effectiveness of Immersive Virtual Reality as a Pain Control Modality After Hip Arthroscopy
NCT05868369 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality (VR) for Prone Pain Procedures
NCT05615675 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality - A New Vision on Pain
NCT06045741 ·Status: COMPLETED
-
Evaluation of Immersion in Virtual Reality in the Management of Anxiety, Then Pain, of Patients in Interventional Imaging.
NCT05966402 ·Status: COMPLETED ·Phase: NA
-
Change in Pain With Virtual Reality-augmented Remote Rehabilitative Care
NCT05253157 ·Status: COMPLETED
-
Self-Administered Skills-Based Virtual Reality Intervention for Chronic Pain
NCT04345575 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality as a Postoperative Pain Management Adjunct in Older Adults: An Acceptability and Feasibility Study
NCT06095661 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality Analgesia in Labor: The VRAIL Pilot Study
NCT02926469 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality Trial Using EaseVRx For Chronic Low Back Pain
NCT04415177 ·Status: COMPLETED ·Phase: NA
-
Healthy Children and Virtual Reality Mediation of Simulated Pain
NCT06854991 ·Status: ENROLLING_BY_INVITATION ·Phase: NA
-
Contribution of Immersive Virtual Reality to a Standardized Rehabilitation Program for Upper Limb Chronic Pain: A Single-Case Experimental Design Study
NCT06523361 ·Status: RECRUITING ·Phase: NA
-
VR to Reduce Pain/Anxiety During Painful Procedures
NCT04268901 ·Status: RECRUITING ·Phase: NA
-
Contribution of Virtual Reality to the Well-being of Elderly Patients Hospitalized in SMR
NCT06985732 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Virtual Reality for Symptoms Control in Palliative Care
NCT03698526 ·Status: UNKNOWN ·Phase: NA
-
VR Pilot for Pancreatitis
NCT06362187 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Evaluation of the Effect of Virtual Reality on Pain in the Management of Chronic Wounds.
NCT04411264 ·Status: UNKNOWN ·Phase: NA
-
Analgesic Effect of a Prototype Device of Virtual Reality in a Population of Patients With Chronic Low Back Pain
NCT01407653 ·Status: COMPLETED ·Phase: NA