Efficacy of Digital Problem Solving Application in Reduction of Anxiety, Depression and Substance Use Disorder Symptoms
NCT06346431 · Status: NOT_YET_RECRUITING · Phase: EARLY_PHASE1 · Type: INTERVENTIONAL · Enrollment: 100
Last updated 2024-04-04
Summary
The focus of this study is the impact of usage of a mobile application to support problem-solving therapy on symptoms of anxiety, depression and substance use.
Conditions
- Anxiety
- Depressive Symptoms
- Substance Use Disorders
Interventions
- COMBINATION_PRODUCT
-
DSPT - Digital Support for Problem-solving Therapy
Mobile app breaking major treatment and social needs into subtasks, providing information, prompts and in-app payment to complete those tasks.
Sponsors & Collaborators
-
7 Generation Games
lead INDUSTRY
Principal Investigators
-
AnnMaria Demars, Ph.D. · 7 Generation Games
Study Design
- Allocation
- RANDOMIZED
- Purpose
- TREATMENT
- Masking
- NONE
- Model
- PARALLEL
Eligibility
- Min Age
- 18 Years
- Max Age
- 50 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2026-03-31
- Primary Completion
- 2026-11-30
- Completion
- 2026-12-31
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