French Language Validation of Questionnaires for the Evaluation of Problematic Screen Use.
NCT05585723 · Status: UNKNOWN · Type: OBSERVATIONAL · Enrollment: 40
Last updated 2022-10-19
Summary
The main objective of this research is to linguistically validate the Smartphone Addiction Scale, Nomophobia Questionnaire, The Problematic Use of Mobile Phones scale, Smartphone Addiction Proneness Scale, Digital Addiction Scale for Children, Gaming Motivation Scale and Problematic Media Use Measure in French so that they are conceptually equivalent to their original version.
Conditions
- Smartphone Addiction
Interventions
- BEHAVIORAL
-
Questionnaires completion
Prospective, qualitative, observational, single-center study. 1) Two independent translations of the original questionnaires into French, 2) Back-translation of the consensus version into English by a professional bilingual translator 3) We will submit this final version to two opinion leaders in France. 4) Evaluation of the clarity, comprehension and acceptability of the translation of the questionnaire.
Sponsors & Collaborators
-
University Hospital, Grenoble
lead OTHER
Eligibility
- Min Age
- 12 Years
- Max Age
- 25 Years
- Sex
- ALL
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2022-11-01
- Primary Completion
- 2022-12-01
- Completion
- 2023-01-01
More Related Trials
-
Study of Resilience and Loneliness in Youth (18 - 25 Years Old) During the COVID-19 Pandemic Lock-down Measures.
NCT04371250 ·Status: COMPLETED
-
Evaluation of a Serious Game Aimed at Improving Mental Health in Youth.
NCT04608578 ·Status: COMPLETED ·Phase: NA
-
Evaluation of a Novel Intervention Aimed at Instilling Future-oriented Mindsets and Behaviors Using a Smartphone Application and Immersive Virtual Reality
NCT05578755 ·Status: COMPLETED ·Phase: NA
-
Efficacy of Spanish or English Language Versions of Mindfulness Meditation on Depression
NCT03545074 ·Status: COMPLETED ·Phase: NA
-
Digital Interventions As an Add-on Tool in Generalized Anxiety Disorder Treatment
NCT05375851 ·Status: COMPLETED ·Phase: NA
-
Self-Compassion and Problematic Gaming: A Randomized Trial
NCT07270315 ·Status: COMPLETED ·Phase: NA
-
Evaluation of a Self-Monitoring Intervention to Reduce Safety Behavior in Social Anxiety
NCT05168020 ·Status: COMPLETED ·Phase: NA
-
Virtual Agents-based Digital Interventions to Improve Health
NCT05074901 ·Status: RECRUITING ·Phase: NA
-
Super Skills for Life Effectiveness in the Online Modality
NCT05589090 ·Status: COMPLETED ·Phase: NA
-
The Behavioral and Brain Mechanism of IGD
NCT02550405 ·Status: COMPLETED ·Phase: NA
-
A Study of the Effectiveness of an Early Intervention on Adolescent Hazardous Gaming
NCT06811571 ·Status: RECRUITING ·Phase: NA
-
The Relationship Between Internet-use Behavior and Mental Health in Youth
NCT06284551 ·Status: ENROLLING_BY_INVITATION
-
Counseling Intervention on Severe Nomophobia Among Health Care Providers
NCT06550557 ·Status: COMPLETED ·Phase: NA
-
Emotion and Craving Regulation Among Individuals With Internet Gaming Disorders
NCT04110548 ·Status: COMPLETED ·Phase: NA
-
Stress, Personality, Attachment and Coping During the Covid Crisis.
NCT04760795 ·Status: COMPLETED
-
Habits of Gamers Study
NCT04551976 ·Status: COMPLETED ·Phase: NA
-
My Journey: A Brief Contextual Behavioural Intervention Based on Meaning and Connection
NCT05479344 ·Status: COMPLETED ·Phase: NA
-
App-based Mental Health Promotion in Young European Adults
NCT04148508 ·Status: COMPLETED ·Phase: NA
-
Effects of an Intervention on University Students' Mental Health and Learning During COVID-19
NCT04978194 ·Status: UNKNOWN ·Phase: NA
-
WeChat-based Intervention for Internet Addiction
NCT05906108 ·Status: COMPLETED ·Phase: NA
-
Evaluation of a Smartphone Application for Self-help for Social Anxiety
NCT05554718 ·Status: UNKNOWN ·Phase: NA
-
Effectiveness of Traditional and Computerized Versions of Super Skills for Life in Children
NCT05574491 ·Status: ACTIVE_NOT_RECRUITING ·Phase: NA
-
Super Skills for Life Effectiveness in Clinical Settings
NCT05482724 ·Status: COMPLETED ·Phase: NA
-
Web-Based Cognitive Behavior Therapy for Procrastination
NCT06278142 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Chatbot Intervention to Reduce Common Digital Addictions, Sedentary Behaviors and Mental Distress Among Adolescents
NCT06821373 ·Status: RECRUITING ·Phase: NA