Balance Reactions in a Virtual Environment With Avatar and/or Reinforced Visual Signal Compared to a Real Environment
NCT05235581 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 74
Last updated 2023-01-18
Summary
The scientific literature shows that there is a degradation of balance in virtual reality. This trial investigates the introduction of a full-body avatar and/or enhanced visual cues on the reduction of the degradation.
Conditions
- Healthy
Interventions
- OTHER
-
Intervention A : virtual environment with avatar
30-second right and left unipodal static and dynamic balance test with avatar only
- OTHER
-
Intervention B : virtual environment with reinforced visual signal
30-second right and left unipodal static and dynamic balance test with reinforced visual signal only
- OTHER
-
Intervention C : virtual environment with avatar and reinforced visual signal
30-second right and left unipodal static and dynamic balance test with avatar and reinforced visual signal
- OTHER
-
Intervention D : real environment
30-second right and left unipodal static and dynamic balance test in real environment
Sponsors & Collaborators
-
Hopital La Musse
collaborator OTHER -
Pôle Saint Hélier
lead OTHER
Study Design
- Allocation
- RANDOMIZED
- Purpose
- SCREENING
- Masking
- NONE
- Model
- SEQUENTIAL
Eligibility
- Min Age
- 18 Years
- Sex
- ALL
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2022-08-29
- Primary Completion
- 2022-09-27
- Completion
- 2022-09-27
Countries
- France
Study Locations
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