Amblyopia and Stereoptic Games for Vision
NCT05114252 · Status: UNKNOWN · Phase: NA · Type: INTERVENTIONAL · Enrollment: 30
Last updated 2023-05-18
Summary
Amblyopia is the most common developmental vision disorder in children, caused by abnormal visual experience in early life, especially a difference in refraction between the eyes, a misalignment of the eye axes, a combination of both. Besides a significant reduced visual acuity, the patients show deficits in 3D vision and functional vision impairment like reduced reading speed, selective attention or motor control skills. The gold standard treatment for amblyopia, occlusion therapy, can lead to relapses or residual amblyopia (i.e., amblyopia that persist into adulthood). The current study aims to test the efficacy of a novel home-based child-friendly rehabilitation program for amblyopia, Vivid Vision Home, involving playing serious videogames on a virtual reality (VR) headset at home. The VR training will be compared to standard care (wearing a spectacle correction) and to age-matched typically developing individuals. A cross-over design will be used so that each participant will receive both treatments (games, spectacles). There is a growing number of studies showing benefits of binocular stimulation for visual acuity and stereovision, but provided mainly by level III studies, with a need for rigorous level I or II studies, using more engaging therapies, to confirm or refute the efficacy of this approach as an adjunct or replacement for current amblyopia treatments. Embedding binocular stimulation in engaging, immersive serious games delivered on VR headsets at home, as implemented by Vivid Vision Home, can address this question.
Conditions
- Amblyopia
- Healthy
Interventions
- DEVICE
-
Vivid Vision Home
The study intervention consists of playing serious games (Vivid Vision, San Francisco, USA) embedded in a virtual reality headset in a home environment 5 days a week for 30 minutes over 8 weeks (20 h of total gaming).
- BEHAVIORAL
-
Refractive error correction
The control intervention will be refractive error correction that consists of wearing the lenses with the prescribed correction for 2 months.
Sponsors & Collaborators
-
University Hospital, Geneva
collaborator OTHER -
University of Lausanne Hospitals
collaborator OTHER -
Eye Hospital Jules Gonin
collaborator OTHER -
Pawel Matusz, PhD
lead OTHER
Principal Investigators
-
Heimo Steffen, MD · University Hospital, Geneva
Study Design
- Allocation
- RANDOMIZED
- Purpose
- TREATMENT
- Masking
- SINGLE
- Model
- CROSSOVER
Eligibility
- Min Age
- 6 Years
- Max Age
- 35 Years
- Sex
- ALL
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2022-12-06
- Primary Completion
- 2024-12-31
- Completion
- 2024-12-31
- FDA Device
- Yes
Countries
- Switzerland
Study Locations
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