Reaction Time in Digital Game Players
NCT04944849 · Status: COMPLETED · Type: OBSERVATIONAL · Enrollment: 53
Last updated 2022-01-14
Summary
With the increasing use of computers in recent years, the effects of games have started to be discussed. Young people who play computers are exposed to many stimuli during the game and they react to these stimuli with reactions at various rates. In our study, we wanted to find out whether there is a significant difference in reaction time between young people who play computers more than 14 hours a week and those who do not.
Conditions
- Computer Games
Interventions
- DIAGNOSTIC_TEST
-
Reaction Time Tests
While doing our research, the reaction time test in the Human Benchmark application, where the reaction time to many different stimuli on the computer can be evaluated, the Aim Trainer test and the auditory reaction time tests at https://playback.fm/audio-reaction-time will be applied.
Sponsors & Collaborators
-
Baskent University
lead OTHER
Eligibility
- Min Age
- 18 Years
- Max Age
- 25 Years
- Sex
- MALE
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2021-06-01
- Primary Completion
- 2021-06-30
- Completion
- 2021-06-30
Countries
- Turkey (Türkiye)
Study Locations
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