Can a 6-minute Walking or Resting Break Improve Executive Function in Gamers.
NCT04674436 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 29
Last updated 2022-01-18
Summary
This study will ask ranked first person shooters in esports to participate on three separate days from their home computer to test executive function prior tp play and following two hours of play. One testing day will incorporate a 6 minute walk break, another day will incorporate a 6 minute rest break, and the third day will be continuous play. Executive tests will be administered electronically prior to game play and post game play.
Conditions
- Sedentary Behavior
Interventions
- BEHAVIORAL
-
Walking
6 minute casual walk
Sponsors & Collaborators
-
New York Institute of Technology
lead OTHER
Principal Investigators
-
Joanne Donoghue · New York Institute of Technology
Study Design
- Allocation
- RANDOMIZED
- Purpose
- TREATMENT
- Masking
- NONE
- Model
- CROSSOVER
Eligibility
- Min Age
- 18 Years
- Max Age
- 25 Years
- Sex
- ALL
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2020-07-24
- Primary Completion
- 2021-02-24
- Completion
- 2021-02-24
Countries
- United States
Study Locations
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