Game-Based Home Exercise Programs in Chronic Stroke: A Feasibility Study
NCT03531567 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 8
Last updated 2018-10-10
Summary
Study will look at the effect of a game-based, task-oriented home exercise program on adherence in persons with chronic (\> 6 months post) stroke as compared to a standard home exercise program. The study will also look at the effect of a game-based, task-oriented home exercise program on upper extremity motor function and occupational performance in persons with chronic (\> 6 months post) stroke as compared to a standard home exercise program. Finally, the study will look at barriers and facilitators to successful use of the game-based, task-oriented home exercise program in the home setting.
Conditions
- Chronic Stroke
Interventions
- BEHAVIORAL
-
Virtual Reality Mystic Isle Game
8 week virtual reality based exercise program
- BEHAVIORAL
-
Standard Home Exercise Program
8 week standard occupational therapy home exercise program
Sponsors & Collaborators
-
University of Missouri-Columbia
lead OTHER
Study Design
- Allocation
- RANDOMIZED
- Purpose
- TREATMENT
- Masking
- NONE
- Model
- PARALLEL
Eligibility
- Min Age
- 45 Years
- Max Age
- 85 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2017-09-21
- Primary Completion
- 2018-09-30
- Completion
- 2018-09-30
Countries
- United States
Study Locations
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