Use of Adapted Controllers for Active Video Gaming in People With Physical Disabilities
NCT02994199 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 105
Last updated 2022-02-15
Summary
The purpose of this study is to compare the effectiveness of off-the-shelf (OTS) and adapted game controllers on quality of game play, enjoyment, and energy expenditure during active video gaming in persons with mobility impairments. The controllers to be evaluated include off-the-shelf and adapted gaming mats and off-the-shelf and adapted Wii Fit balance boards.
Conditions
- Physical Disability
Interventions
- OTHER
-
Active video gaming
Participants will engage in active video game play using two off-the-shelf (OTS) and two adapted controllers using the Wii gaming console. Controllers are: OTS balance board, OTS gaming mat, Adapted balance board, Adapted gaming mat.
Sponsors & Collaborators
-
National Institute on Disability, Independent Living, and Rehabilitation Research
collaborator FED -
University of Alabama at Birmingham
lead OTHER
Principal Investigators
-
Sangeetha Padalabalanarayanan, MS · University of Alabama at Birmingham
Study Design
- Allocation
- NA
- Purpose
- OTHER
- Masking
- NONE
- Model
- SINGLE_GROUP
Eligibility
- Min Age
- 10 Years
- Max Age
- 60 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2016-01-31
- Primary Completion
- 2016-09-30
- Completion
- 2021-12-31
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