Rehabilitation Gaming System for Cerebral Palsy

NCT02938754 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 14

Last updated 2018-11-05

No results posted yet for this study

Summary

In this study the investigators evaluate the effectivity of Virtual Reality-based rehabilitation protocols for preventing motor deterioration in patients with cerebral palsy.

Conditions

  • Cerebral Palsy
  • Movement Disorder

Interventions

BEHAVIORAL

VR-based motor training

Subjects will perform 3 different training protocols in Virtual Reality that imply performing tasks of vertical and planar reaching and hitting spheres, or hockey pucks, spaced at different time, speed and color.

BEHAVIORAL

Conventional Therapy

Subjects will perform conventional rehabilitation tasks for the upper-extremities that imply vertical and planar reaching movements.

Sponsors & Collaborators

  • Universitat Pompeu Fabra

    lead OTHER

Principal Investigators

  • Paul FMJ Verschure, PhD · Center of Autonomous Systems and Neurorobotics

Study Design

Allocation
RANDOMIZED
Purpose
TREATMENT
Masking
SINGLE
Model
PARALLEL

Eligibility

Min Age
12 Years
Max Age
50 Years
Sex
ALL
Healthy Volunteers
No

Timeline & Regulatory

Start
2016-11-30
Primary Completion
2018-05-31
Completion
2018-05-31

Countries

  • Spain

Study Locations

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Read the full study record

This page highlights key information. For complete eligibility criteria, study locations, investigator contacts, and the full protocol, visit the original record on ClinicalTrials.gov.

View NCT02938754 on ClinicalTrials.gov