Counteracting Learned Non-use Through Augmented Visuomotor Feedback in Virtual Reality (RGS)
NCT02657070 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 23
Last updated 2016-01-15
Summary
The purpose of this study is to determine if Reinforcement-Induced Movement Therapy (RIMT), a novel rehabilitation method that augments visuomotor feedback of movements of the patient in virtual reality, is effective in treating hemiparesis resp. learned non-use.
Conditions
- Hemiparesis
Interventions
- BEHAVIORAL
-
Reinforcement-Induced Movement Therapy (RIMT)
6 weeks, 1 session a day, 30min per sessions, of physical therapy using a VR rehabilitation gaming system (RGS) with augmented visuomotor feedback
- BEHAVIORAL
-
VR-based motor rehabilitation in RGS without augmented feedback
6 weeks, 1 session a day, 30min per sessions, of physical therapy using a VR rehabilitation gaming system (RGS)
Sponsors & Collaborators
-
Hospital Universitari Joan XXIII de Tarragona.
collaborator OTHER -
Universitat Pompeu Fabra
lead OTHER
Principal Investigators
-
Rosa Maria San Segundo Mozo, Dra. · Medico Especialista en Medician Fisica y Rehabilitation, Doctora por al Universitat Rovira i Virgili de Tarragona
-
Paul F.M.J. Verschure, Prof. · Director SPECS
Study Design
- Allocation
- RANDOMIZED
- Purpose
- TREATMENT
- Masking
- DOUBLE
- Model
- PARALLEL
Eligibility
- Min Age
- 25 Years
- Max Age
- 75 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2014-03-31
- Primary Completion
- 2015-08-31
- Completion
- 2015-08-31
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