Digital Gaming for Persons With Traumatic Brain Injury
NCT02425527 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 90
Last updated 2020-11-05
Summary
The purpose of this feasibility study is to determine whether digital games are effective and acceptable in the treatment for patients with traumatic brain injury.
Conditions
- Brain Injuries
- Traumatic Brain Injury
- TBI (Traumatic Brain Injury)
- Injury, Brain, Traumatic
- Brain Injuries, Traumatic
Interventions
- BEHAVIORAL
-
The rehabilitation gaming
The web-based cognitive training platform CogniFit includes about 33 mini games designed with the purpose of improving the user's cognitive abilities as brain exercises. For the purpose of the research, a selection of CogniFit mini games will be included in the intervention. The mini game tasks will be adapted to players' skills getting more difficult as the players progress. The game tasks are targeting different cognitive abilities such as memory, visual-spatial ability, attention, tracking and fast decision making.
- BEHAVIORAL
-
The entertaining gaming
The gameplay will consist of these main elements: 1) the player will be playing the main character of the game, 2) the character will be presented for the player from an isometric perspective, 3) the player will control the character by navigating in partly open-ended 3D environments in which the player must decide a direction and move towards it by avoiding obstacles; 4) the player will engage with real-time action events and act quickly by making strategic and tactical decisions; 5) the player must memorize locations, characters, dialogue and tasks; as well as 6) track, follow or aim at several objects simultaneously. Gaming requires also patience as participants can only make progress in games by trial and error.
Sponsors & Collaborators
-
The Finnish Funding Agency for Technology and Innovation (TEKES)
collaborator OTHER_GOV -
Oy Nordisk Film Ab / Playstation
collaborator UNKNOWN -
The Finnish Association of People with Physical Disabilities
collaborator OTHER -
TribeFlame Oy
collaborator UNKNOWN -
BCB Medical
collaborator UNKNOWN -
Validia Kuntoutus Oy
collaborator UNKNOWN -
Kuntoutus Orton Oy
collaborator UNKNOWN -
Serious Games Finland Oy
collaborator UNKNOWN -
Turku University Hospital
collaborator OTHER_GOV -
University of Turku
lead OTHER
Principal Investigators
-
Maritta Välimäki, Professor · Faculty of Medicine, Department of Nursing Science, University of Turku
-
Aki Koponen, Dr. · School of Economics, Centre of Collaborative Research, University of Turku
Study Design
- Allocation
- RANDOMIZED
- Purpose
- SUPPORTIVE_CARE
- Masking
- SINGLE
- Model
- PARALLEL
Eligibility
- Min Age
- 18 Years
- Max Age
- 65 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2015-06-30
- Primary Completion
- 2016-04-30
- Completion
- 2016-04-30
Countries
- Finland
Study Locations
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