Squire's Quest! II: Implementation Intentions and Children's Fruit, Juice, and Vegetable (FJV) Consumption
NCT01004094 · Status: COMPLETED · Phase: PHASE2 · Type: INTERVENTIONAL · Enrollment: 800
Last updated 2016-01-20
Summary
The primary purpose of this research is to test the effects of goal setting on fruit and vegetable goal attainment and consumption in a 10 episode video game. Factors associated with maintenance of behavior change will also be examined. Secondary purposes are to explore the impact of the intervention on psychosocial factors and the home environment. 400 parent-child pairs will be recruited for this research (800 participants total). Children will play the video game and participate in data collection activities. Parents will receive newsletters, have access to a healthy foods web site, and participate in data collection activities. A small subset will be randomly selected to participate in interviews about the intervention and its effect on the home food environment.
Conditions
Interventions
- BEHAVIORAL
-
simple goal setting
This group will set goals only
- BEHAVIORAL
-
goal setting plus action intentions
This group will set goals and form action intentions (plans)
- BEHAVIORAL
-
goal setting plus coping intentions
This group will set goals and form coping intentions (plans)
- BEHAVIORAL
-
goal setting plus action intentions plus coping intentions
This group will set goals and form action intentions and coping intentions
Sponsors & Collaborators
-
Eunice Kennedy Shriver National Institute of Child Health and Human Development (NICHD)
collaborator NIH -
United States Department of Agriculture (USDA)
collaborator FED -
Baylor College of Medicine
lead OTHER
Study Design
- Allocation
- RANDOMIZED
- Purpose
- PREVENTION
- Masking
- SINGLE
- Model
- PARALLEL
Eligibility
- Min Age
- 8 Years
- Max Age
- 12 Years
- Sex
- ALL
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2009-10-31
- Primary Completion
- 2011-03-31
- Completion
- 2011-03-31
Countries
- United States
Study Locations
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