Impact of Repeated Virtual Reality Training on Markers of Stress

NCT07770880 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 50

Last updated 2026-08-18

No results posted yet for this study

Summary

The purpose of this study is to examine whether repeated exposure to an active shooter or target practice virtual reality (VR) scenario alters physiological and psychological stress responses over time. Specifically, this study will determine whether the pattern and magnitude of stress habituation differ between the two VR conditions.

Conditions

  • Stress
  • Acute Stress Reaction
  • Virtual Reality
  • Active Shooter
  • Law Enforcement Training

Interventions

OTHER

Active Shooter

Participants experienced a virtual reality simulation lasting \~3 minutes. Participants took on the roll of a law enforcement officer responding to an active shooter situation in a gas station (trial 1), home (trial 2), and school (trial 3).

OTHER

Target Practice

Participants experienced a virtual reality simulation lasting \~3 minutes. Participants had two trials of target practice training and one trial of an active shooter scenario where they responded as a law enforcement officer in a school.

Sponsors & Collaborators

  • Texas State University

    lead OTHER

Study Design

Allocation
RANDOMIZED
Purpose
OTHER
Masking
SINGLE
Model
PARALLEL

Eligibility

Min Age
18 Years
Max Age
39 Years
Sex
ALL
Healthy Volunteers
Yes

Timeline & Regulatory

Start
2025-10-01
Primary Completion
2026-05-01
Completion
2026-05-01

Countries

  • United States

Study Locations

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Read the full study record

This page highlights key information. For complete eligibility criteria, study locations, investigator contacts, and the full protocol, visit the original record on ClinicalTrials.gov.

View NCT07770880 on ClinicalTrials.gov