Metaverse Applications in Clinical Neurorehabiliation: Device Feasibility
NCT07456475 · Status: ACTIVE_NOT_RECRUITING · Phase: NA · Type: INTERVENTIONAL · Enrollment: 25
Last updated 2026-03-06
Summary
The main objective of the TERSICORE project is the development of a new advanced set of exergames in the Metaverse that can be used in all clinical and home rehabilitation devices to improve the cognitive therapy of neurological patients by exploiting the potential of social rehabilitation. Five specific exargames will be developed: a) Cooking therapy (Coordinating in a kitchen to complete a dish through shared activities); b) Escape Room (Exiting a simulated room by solving problems and logic puzzles); c) Nostalgia Bits (Sharing personal reminiscence narratives within simulated spaces); d) NeuroTeam (Mindfulness); and e) Truman Show Exploration of an urban space and role-playing.
All exargames will be validated on a small population of neurological patients according to cognitive profile.
Conditions
- Neurological Disorder
- Multiple Sclerosis
- Parkinson Disease
- Stroke
- Traumatic Brain Injury
Interventions
- DEVICE
-
Cognitive rehabilitation with TERSICORE digital platform
Small groups of end-users will participate in various cognitive tasks carried out in common virtual environments (Metaverse).
Sponsors & Collaborators
-
H.S.P.I. s.p.a.
collaborator UNKNOWN -
Catholic University of the Sacred Heart
collaborator OTHER -
Fondazione Don Carlo Gnocchi Onlus
collaborator OTHER -
Istituto per la Ricerca e l'Innovazione Biomedica
lead OTHER
Study Design
- Allocation
- NA
- Purpose
- DEVICE_FEASIBILITY
- Masking
- NONE
- Model
- SINGLE_GROUP
Eligibility
- Min Age
- 18 Years
- Max Age
- 85 Years
- Sex
- ALL
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2025-06-06
- Primary Completion
- 2027-04-01
- Completion
- 2027-07-01
Countries
- Italy
Study Locations
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