Fully Immersive Virtual Reality Applications in Children With Cerebral Palsy

NCT06428292 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 31

Last updated 2024-08-12

No results posted yet for this study

Summary

This study was conducted in children diagnosed with Cerebral Palsy (CP); It is a prospective randomized clinical study planned to examine the effects of treadmill and bicycle ergometer applications combined with fully immersive virtual reality (TISG) on motor function, balance and walking.

Conditions

  • Cerebral Palsy

Interventions

DEVICE

Virtual reality device branded ''Meta Quest 2''

Combining different exercise equipment with a virtual reality device and using them in a virtual environment can be used to decide which one is more effective.

Sponsors & Collaborators

  • Omer Ayhan

    lead OTHER

Principal Investigators

  • Ipek Yeldan, PhD · Istanbul University - Cerrahpasa

Study Design

Allocation
RANDOMIZED
Purpose
TREATMENT
Masking
SINGLE
Model
PARALLEL

Eligibility

Min Age
12 Years
Max Age
18 Years
Sex
ALL
Healthy Volunteers
No

Timeline & Regulatory

Start
2024-04-20
Primary Completion
2024-06-13
Completion
2024-07-03

Countries

  • Turkey (Türkiye)

Study Locations

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Read the full study record

This page highlights key information. For complete eligibility criteria, study locations, investigator contacts, and the full protocol, visit the original record on ClinicalTrials.gov.

View NCT06428292 on ClinicalTrials.gov