Blended Reality Immersion for Geriatric Head Trauma: The BRIGHT Study
NCT06074328 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 30
Last updated 2025-12-19
Summary
Traumatic brain injury (TBI) is a major public health concern, particularly among older adults (OAs) ≥ 65 years of age. Each year in the United States, TBI results in over 600,000 emergency department visits and hospitalizations among OAs. Mild TBI (mTBI) accounts for 80% of all TBI in OAs and is quite understudied in this rapidly growing population. mTBI, is mild in name only, as it can result in dysfunction in multiple cognitive domains, including attention, processing speed, executive functioning and memory and has been shown to be associated with progressive brain atrophy and increased susceptibility to neurodegenerative disorders. Cognitive rehabilitation therapy is an evidence-based approach that can successfully improve cognitive impairment following TBI. Virtual reality (VR) is emerging as a technology that can assess cognitive impairment and provide a neurorehabilitation modality (NRM) to improve cognitive decline post TBI. Not only can VR provide a variety of environments like those encountered in real life and be adapted to varying levels and types of cognitive disability, but it can also be used safely in a patient's home with minimal equipment. Yet, despite the promise of cognitive rehabilitation using VR among OAs, very few studies to date have assessed the efficacy of VR cognitive rehabilitation in TBI. The aim of this study is to assess the effect and collect data on the efficacy and feasibility of a virtual reality application as a neurorehabilitation modality on executive functioning (attention, immediate memory, and visual-spatial skills) in OAs with mTBI. The hypothesis is that The use of VR mediated cognitive exercises post mTBI will be associated with improved executive function at 6-weeks post-randomization compared to the control group.
Conditions
Interventions
- DEVICE
-
Virtual Reality Neurocognitive Exercises administered through an Oculus Headset
Virtual Reality Neurocognitive Exercises administered through an Oculus Headset as a form of neurorehabilitation in patients who suffer a traumatic brain injury.
Sponsors & Collaborators
-
University of Maryland, Baltimore
lead OTHER
Study Design
- Allocation
- RANDOMIZED
- Purpose
- SUPPORTIVE_CARE
- Masking
- SINGLE
- Model
- PARALLEL
Eligibility
- Min Age
- 65 Years
- Sex
- ALL
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2023-11-29
- Primary Completion
- 2025-08-15
- Completion
- 2025-08-15
- FDA Device
- Yes
Countries
- United States
Study Locations
More Related Trials
-
A rTMS and Virtual Reality Based Cognitive Rehabilitation Program for MCI
NCT06024473 ·Status: RECRUITING ·Phase: NA
-
Remote Ischemic Conditioning in Traumatic Brain Injury
NCT03899532 ·Status: WITHDRAWN ·Phase: NA
-
Overground Virtual Reality (VR) Gait Rehabilitation for Traumatic Brain Injury (TBI)
NCT07038889 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Remote Stimulation and Training to Advance Recovery From TBI in Seniors
NCT07332299 ·Status: RECRUITING ·Phase: NA
-
Virtual Reality (VR) Treatment for Balance Problems in Traumatic Brain Injury (TBI)
NCT01794585 ·Status: COMPLETED ·Phase: NA
-
Telerehabilitation for OIF/OEF Returnees With Combat-Related Traumatic Brain Injury
NCT00676182 ·Status: COMPLETED
-
The Development of a Virtual Reality Program to Improve Attention in Individuals With TBI
NCT03605017 ·Status: UNKNOWN ·Phase: NA
-
Dual-Task Exercise for Mild Traumatic Brain Injury (mTBI)
NCT06037603 ·Status: COMPLETED ·Phase: NA
-
Online Memory Intervention for Individuals with Traumatic Brain Injury
NCT04331392 ·Status: RECRUITING ·Phase: NA
-
Light Therapy for Moderate Traumatic Brain Injury
NCT02233413 ·Status: COMPLETED ·Phase: NA
-
Improving Balance in TBI Using Virtual Reality
NCT02298231 ·Status: UNKNOWN ·Phase: NA
-
Seeing-Moving-Playing: Early Rehabilitation Utilizing Visual and Vestibular Technology Following Traumatic Brain Injury
NCT03215082 ·Status: UNKNOWN ·Phase: NA
-
Mild TBI Assessment & Rehabilitation
NCT02920788 ·Status: RECRUITING ·Phase: NA
-
Traumatic Brain Injury (TBI) Screening Instruments
NCT00875329 ·Status: COMPLETED
-
Enhancing Brain Training With Virtual Reality
NCT03582579 ·Status: ACTIVE_NOT_RECRUITING ·Phase: NA
-
Study to Improve Ambulation in Individuals With TBI Using Virtual Reality -Based Treadmill Training
NCT05130658 ·Status: RECRUITING ·Phase: NA
-
Virtual Reality Treadmill Training in Individuals With Traumatic Brain Injury
NCT05721209 ·Status: SUSPENDED ·Phase: NA
-
Revitalize Cognition: Near Infrared Stimulation in Older Adults
NCT02582593 ·Status: COMPLETED ·Phase: NA
-
Use of Virtual and Augmented Reality Devices in Vestibular Physical Therapy for mTBI
NCT05326100 ·Status: RECRUITING ·Phase: NA
-
LED Treatment to Improve Cognition and Promote Recovery in TBI
NCT02404402 ·Status: COMPLETED ·Phase: NA
-
The Effect of Near-infrared Light Therapy on Brain Function and Cognition in Young and Older Adults
NCT07209683 ·Status: RECRUITING ·Phase: NA
-
Combined tDCS and Cognitive Training to Reduce Impulsivity in Patients With Traumatic Brain Injury
NCT03844607 ·Status: ACTIVE_NOT_RECRUITING ·Phase: NA
-
Virtual Reality- Working Memory Retraining
NCT03786276 ·Status: COMPLETED ·Phase: NA
-
Effect of Aerobic Exercise Training on Cardiorespiratory Function in Patients With Traumatic Brain Injury
NCT01294332 ·Status: COMPLETED ·Phase: PHASE1/PHASE2
-
Portable Mixed Reality-based Platform for Assessment of Progress in Multisensory Rehabilitation Strategies Post-TBI
NCT06314464 ·Status: ENROLLING_BY_INVITATION ·Phase: NA