Enhancing Brain Training With Virtual Reality

NCT03582579 · Status: ACTIVE_NOT_RECRUITING · Phase: NA · Type: INTERVENTIONAL · Enrollment: 80

Last updated 2024-07-05

No results posted yet for this study

Summary

The purpose of this study is to evaluate the effectiveness of brain training in a Virtual Reality set up in neurotypical populations as well as in the traumatic brain injury population.

Conditions

  • Mild Traumatic Brain Injury

Interventions

BEHAVIORAL

Training in Virtual Reality

Action Video Game Based Training in Virtual Reality

BEHAVIORAL

Training on a computer screen

Action Video Game Based Training on a computer screen

Sponsors & Collaborators

  • NeuroTrainer

    collaborator INDUSTRY
  • University of Rochester

    lead OTHER

Principal Investigators

  • Duje Tadin, PhD · University of Rochester

Study Design

Allocation
NON_RANDOMIZED
Purpose
TREATMENT
Masking
NONE
Model
PARALLEL

Eligibility

Min Age
18 Years
Max Age
75 Years
Sex
ALL
Healthy Volunteers
Yes

Timeline & Regulatory

Start
2018-06-27
Primary Completion
2025-09-30
Completion
2025-09-30

Countries

  • United States

Study Locations

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Read the full study record

This page highlights key information. For complete eligibility criteria, study locations, investigator contacts, and the full protocol, visit the original record on ClinicalTrials.gov.

View NCT03582579 on ClinicalTrials.gov