The Effect of Virtual Reality-Mediated Rehabilitation in Ischemic Stroke Patients

NCT05869786 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 32

Last updated 2024-02-20

No results posted yet for this study

Summary

The aim of the study was to investigate the effectiveness of virtual reality-mediated upper extremity rehabilitation added to the conventional rehabilitation program on upper extremity, quality of life, range of motion and spasticity in patients with stroke.

Conditions

  • Hemiplegia

Interventions

DEVICE

Virtual Reality Mediated Upper Extremity Rehabilitation (SensoRehab®)

In the virtual reality intervention, participants will be asked to control the games with hand, wrist and forearm movements in front of a computer screen in front of the SensoRehab® sensor that can detect hand movements through gloves.

OTHER

conventional rehabilitation program

conventional rehabilitation program

BEHAVIORAL

Exercise

Participants in the control group will be instructed in hand, finger, wrist and forearm therapeutic exercises by a physiotherapist.

Sponsors & Collaborators

  • Istanbul University

    lead OTHER

Principal Investigators

  • AHmet Kivanc Menekseoglu, MD · Kanuni Sultan Suleyman Research and Training Hospital

Study Design

Allocation
RANDOMIZED
Purpose
TREATMENT
Masking
NONE
Model
PARALLEL

Eligibility

Min Age
18 Years
Max Age
65 Years
Sex
ALL
Healthy Volunteers
No

Timeline & Regulatory

Start
2023-05-01
Primary Completion
2024-01-01
Completion
2024-01-01
FDA Device
Yes

Countries

  • Turkey (Türkiye)

Study Locations

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Read the full study record

This page highlights key information. For complete eligibility criteria, study locations, investigator contacts, and the full protocol, visit the original record on ClinicalTrials.gov.

View NCT05869786 on ClinicalTrials.gov