Admission of the Patient to the Clinic After Surgery
NCT05469399 · Status: UNKNOWN · Phase: NA · Type: INTERVENTIONAL · Enrollment: 82
Last updated 2022-07-21
Summary
Aim:This research was designed as a randomized controlled study to examine the effect of the game-based virtual reality learning method on the patient's post-operative admission to the clinic on the learning outcomes of the students.
Desing: This study was designed as a randomized controlled study to examine the effect of the game-based virtual reality learning method on the patient's post-operative admission to the clinic on the learning outcomes of the students.
Metod: The universe of the research will be nursing students who have taken the Surgical Diseases Nursing Course at Gazi University Faculty of Health Sciences Nursing Department in the 2021-2022 academic year. As a result of the power analysis using the G-power 3.1.9.7 package program; The effect size was calculated as 0.40 (It was seen from the literature studies that the effect size of the change in the knowledge score of the two groups was large effect size), and the total number of 68 samples is sufficient with 90% power, 5% margin of error, 95% confidence level, 20% drop-out Considering the rate of study, it was found sufficient to work with at least 82 people (Experiment: 41, Control: 41). For research data, "descriptive features form", "knowledge test form", "skill evaluation checklist", "student opinions form about game-based virtual reality game application", egameflow scale will be used.
Conditions
- Post Operative Pain
- Post-Op Hemorrhage
- Postoperative Hypothermia
- Nurse's Role
Interventions
- OTHER
-
Experimental Group
Students will be given a "knowledge test" and an "objective structured clinical exam for skill assessment" (Initial knowledge and skill assessment). After these applications, the students will be given a theoretical course on the admission of the patient to the clinic after the operation. After the theoretical lesson, a link for the virtual reality game application consisting of three different cases will be sent to the students for them to play on the phone and computer. Students will play this game application for a week. After the game application process, students will be given a "knowledge test", an "objective structured clinical exam for skill assessment" (final knowledge and skill assessment).
- OTHER
-
Control Group
Students will be given a "knowledge test" and an "objective structured clinical exam for skill assessment" (Initial knowledge and skill assessment). No application will be made to the students for one week. One week later, students will be given a "knowledge test", an "objective structured clinical exam for skill assessment" (final knowledge and skill assessment).
Sponsors & Collaborators
-
Gazi University
lead OTHER
Study Design
- Allocation
- RANDOMIZED
- Purpose
- SUPPORTIVE_CARE
- Masking
- TRIPLE
- Model
- PARALLEL
Eligibility
- Min Age
- 18 Years
- Max Age
- 30 Years
- Sex
- ALL
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2022-07-31
- Primary Completion
- 2022-07-31
- Completion
- 2023-05-31
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